Hotfix #5 - VRAM/RAM leak, Crashes, Hitmarkers

Voidtrain

Become a crew member of an Interdimensional Express Train! Discover a new world full of mysterious creatures, enemies and places. Upgrade and customize your train, gather new materials and build better weapons. Play solo or online сo-op with up to 4 people.

Hello everyone! Hotfix #5 is now available, and here's what it brings (current version - 11799): [list] [*] Updated hit markers on hits (improved the basic hit marker and added scenarios for enemy kills, armor hits etc). [*] Fixed VRAM/RAM leak when modifying weapon modules or rotating weapons in the overview mode at the weapon table. [*] Fixed a bug where a quest requiring the player to kill a certain number of AI would break due to the absence of AI in the location. [*] In the "Speed" quest, using ice/water to complete the quest was not counted if it was done before receiving the quest - fixed. [*] Changed the appearance of the health regeneration indicator (it is now a regeneration charge option instead of hunger, which can still be replenished with food and water). [*] Fixed a crash with Rofleemo and building placement. [*] Fixed one of the crashes on the arena islands. [*] Rebalanced the tank bug's attacks and its impact on the player, improved visibility of the spike attack. [*] In some cases, it was impossible to pick up Rofleemo in the depot, even though the interact buttons were displayed - fixed. [*] In some cases, it was impossible to pick up Rofleemo in the depot, and the interact buttons were not displayed - fixed. [/list] Upcoming hotfixes: [list] [*] Fixing situations where items fall through the floor when a character dies or when dropping out of the AI. [*] The possibility of losing amber if the client leaves the session with it in the "Creature" quest. [*] Camera sinking into the ceiling in tunnels. [*] Desync of installed prophecies in coop mode or after re-entering the session. [*] Annihilator core clipping enemy corpses. [*] In some animation cutscenes, the character appears to be flying or their limbs sink into the cutscene objects. [*] Random loss of intractability after interacting with the Builder's Book/Hammer. [*] Displaying resource names in the technology tree and objects through which technology unlockable items/objects are created. [*] If a player-client picks up Rofleemo and leaves the session, Rofleemo is removed from the host's session. [/list] …and more. Thank you very much for playing VoidTrain and providing feedback. We would be grateful if you leave a review - it really helps us!