Hotfix #28 (1.2.21)

Warhammer 40,000: Darktide

Take back the city of Tertium from hordes of bloodthirsty foes in this intense and brutal action shooter. Warhammer 40,000: Darktide is the new co-op focused experience from the award-winning team behind the Vermintide series. As Tertium falls, Rejects Will Rise.

[img]{STEAM_CLAN_IMAGE}/38365286/d15c6fab324f21f87f71665ecb8874bd53f4ea1a.png[/img] [h2]Devoted Rejects,[/h2] Here are the patch notes for 1.2.21, which just went live on Steam. [list][*]Tweaked the damage values of fire damage from enemy Scab Bombers and Scab/Tox Flamers [/*][list][*]Tick interval changed from 0.2 to 0.35. [/*][*]Damage scale per tick from [1, 1.25, 1.5, 2.0, 2.25, 2.5, 3.0, 3.25, 3.5} to {1, 1, 1, 1.25, 1.25, 1.3, 1.35, 1.5, 1.5, 1.6, 1.75, 2.0, 2.25, 2.5, 3.0, 3.0, 3.25]. [/*][/list][/list][b]Dev Note[/b]: [i]The speed and intensity of the damage ramp up will now be much slower. Fire surfaces will remain very dangerous, but only when standing over them for a prolonged amount of time.[/i] [list][*]Fixed a crash which could happen when browsing the Social menu. [/*][*]Fixed a crash which could happen when using or swapping Stimm items. [/*][*]Fixed a crash which could occur when attacking the tanks in the Warren 6-19 mission finale with a Zealot Artemia Mk III Purgation Flamer. [/*][*]Fixed an issue with the Cadia Mk XIIIg Assault Chainsword where the Impact inflicted by activated sawing attacks was lower than intended. [/*][/list][b]Dev Note[/b]: [i]Now the values will be aligned to the Cadia Mk IV Assault Chainsword.[/i] [list][*]Fixed an issue where having a Grimoire equipped would prevent players from picking up Stimms. [/*][*]Fixed an issue where the portrait picture of the player was not updated immediately after performing changes in the Mourningstar. [/*][*]Fixed an issue where some of the new foldable shovels introduced in The Traitor Curse Part 2 Anniversary Update were missing attack trail visual effects: [/*][list][*]Munitorum Mk III Sapper Shovel [/*][*]Munitorum Mk VII Sapper Shovel. [/*][/list][*]Fixed an issue where the Ogryn "Convict Garb (all variations)" upper body cosmetics would display a black shoulder patch instead of the intended colour. [/*][*]Tweaked the logic for interaction points in the Mourningstar (e.g. Mission Board, Shrine of the Omnissiah). [/*][list][*]The interaction will now be more easily accessed without having to point the camera in a very specific direction. [/*][/list][*]Added a small rev motor sound to the Orestes Mk XII Assault Chainaxe light attacks. [/*][/list]