Hotfix - 2023/04/13

Brothers - A Tale of Two Sons

Guide two brothers on an epic fairy tale journey from visionary Swedish film director, Josef Fares and top-tier developer Starbreeze Studios. Control both brothers at once as you experience co-op play in single player mode, like never before.

[img]{STEAM_CLAN_IMAGE}/41623783/35d8c67e3d4e13670db08b2371c1594dd606723b.png[/img] [h1]BALANCING[/h1] [h2]OVERALL[/h2] Change Natural Disaster Department order to pair with the War Department -> Unlocked once the player will beat Major Pliskhan -> Rebalance the economy of the game since there is now one less full world Rebalanced Injury/Permanent damages ratio did by regular enemies. -> From 50 % to 20 % (10 damages = 5 injuries that could be healed => 8 injuries that can be healed) Rebalance enemies’ drops to make them more occurring when player will kill more enemies Easy mode -> Increased the Heal after boss to 75 % of max HP -> Added new modifier -25 % HP to Boss & Miniboss -> Rebalanced the damage of Enemy Permanent Upgrades -> Increased the chances to find upgraded weapon Espresso Koffee pure healing from 25 -> 30 Short Koffee injury healing from 10 -> 15 Distribig® 462 -> Change base Soulary reward from 15 to 15/25 -> Change big Soulary reward from 25/40 to 35/60 -> Swap Espresso Koffee instead of Short Koffee (WAY BETTER !) Anima Fountain -> Decreased price per increase from 20 to 15 Floor rewards -> Changed possible reward in Anima Deposit (more animas !) -> Changed possible reward in Curse-Reroll Department (player can now find Anti-Malus) -> Changed possible reward in Intriguing Floor Thanagers reward -> Player can now will get either one golden anima or 2 blue anima HP upgrade -> Now, player heals by the same HP amount that it increases instead of staying on the same ratio ( 1 / 65 HP => 1 / 85 HP and now 1 / 65 HP => 21 /85 HP ) Shop -> Added the Acetaminopain to possible item to buy Added new feedback to enemy that can counter [h2]ENEMIES[/h2] Hara-Kola -> Reduce the projectile spawning on death by 1 Imposter -> HP from 300 to 225 Smoker -> HP from 225 to 172 Stormy -> HP from 120 to 100 Rockster -> HP from 175 to 120 Magmaboy–X8 -> HP from 1200 to 800 Flambush -> HP from 600 to 300 Sparky -> HP from 120 to 70 Drowned -> HP from 250 to 145 Tempestilent -> HP from 250 to 175 Tempus -> HP from 1500 to 1000 Pendulus -> HP from 450 to 250 Kookoo -> HP from 150 to 125 -> Change the curve of the projectile Destinatus -> HP from 425 to 380 -> Change feedback when attacking Dustin -> HP from 275 to 210 [h2]THANAGERS[/h2] Omega Pump Quinn -> Fix pumpkin bomb that could be attacked before being formed Will Hung -> Reduce damage of attacks -> added some feedbacks that were missing X4–H -> Reduce damage of attacks Richard John Barron -> Added some feedbacks to attacks -> reduce damage to 15 Camille Flage -> Added some feedbacks to attacks Horace Sinistrocirrus -> HP from 7500 to 5500 The “Bridgets” -> HP from 13500 to 9000 [h2]SORROWS[/h2] Brad -> Reduce damage to deal either 10 or 15 damage Barnaby Proudfoot -> Reduce damage to deal either 10 or 15 damage Mr. Hector Krank -> Reduce damage of some attacks from 30 to 25 Ms. Catherine Imamura -> HP from 11000 to 9000 -> Reduce damage ( on par with the Major) Time -> HP from 20000 to 15000 -> reduce damage to deal 30 in Phase 1 -> reduce damage to deal 35 in Phase 2 Life -> HP from 20000 to 17500 -> reduce damage by 5 [h2]WEAPONS[/h2] Poisoned Gift -> Buff default duration from 7 to 8 s Rebalance the charge attacks -> Increase the duration of the invincibility Billhooks -> Reduce the Upward attack timing Shake Spear -> Change rarity to uncommon -> Buff modifier Ground damage from +15% to +25 % and +30% to +50% Jabelin -> Change modifier when upgrading it -> Now raise damage of All common weapons Daggust -> Buff frenzy damage 5 to 30 Murray of Crows -> reduce duration of the attack Beasteel -> reduce CD from 5 s to 3.5s -> Buff damage from 75 to 100 -> added some air control to the jump Boulderain -> Change the contract to unlock it to make it a bit harder to unlock ( making Proudfoot appear a bit later) Frostbreeze -> Buff damage from 15 to 20 [h2]CURSES[/h2] Buff MANY CURSES [h1]BUG FIXED[/h1] When the “Stuck” status is applied on a flying enemy, this one can deal damage to the player without attacking The spell “Focus” frenzy's buff is disabled after taking a hit and creates more issues Status stacks multiple time when hit many time at once Miscellaneous options are not saved in the splashscreen, except the language