Build and customise thrilling roller coasters and incredible water slides, manage the ultimate theme park experience, and share your epic creations. Are you ready to ride the wave?
Hayo Park Managers!
Last week we were blown away with some of your wonderful creations and you continue to amaze us – see the video below! We also announced that we were working on an update for December. We want to give you an update on its progress and announce Hotfix 2 coming this week on Thursday Nov 21!
[previewyoutube=2vG-zV7Kddg;full][/previewyoutube]
[h2]HOTFIX 2:[/h2]
[b]Guest Flume Use[/b]
[list][*] Guests will be less likely to change their mind on their way to use a flume
[*] The chance that guests will use flumes to enter a pool has been increased
[*] The weighting of flume prestige within guest decision-making has been increased
[*] The chance of guests riding the same flume multiple times has been increased
[*] Guests will now find full pools less desirable [/list]
[b]Guest Queuing Behaviour [/b]
[list][*] Guests will now tolerate longer queues (within reason) and will use more of the available queue path
[*] Queue times being reported by platforms with multiple slides attached will now display accurately [/list]
[i]Note[/i]: These changes will only affect new guests as they arrive in your parks and will not affect existing guests.
[h2]DECEMBER UPDATE:[/h2]
Here’s an update on what the team are working on for the December update, [b]items in bold are new additions or now confirmed from the working on list[/b]:
[h3]Additions and Enhancements:[/h3]
[b]CONFIRMED[/b]
[u]UI Enhancements [/u]
[list][*] Edge scrolling for PC.
[*] Browser tabs will remain on-screen whilst in tools menus
[*] Colour picker adjustments:
[*] Exiting the colour picker will apply the setting as well as clicking ‘Confirm’
[*] The input field will no longer require the # when adding manual colours
[*] Correct the mouse failing to move the cursor whilst outside the gradient square
[*] Improve areas where scenery should remember the last custom colour picked
[*] The browser no longer closing when placing Blueprints
[*] Browser tooltips will show when in placement mode
[*] Improved UI responsiveness
[*] [b]Adjusted Colourblind friendly heat maps to make them more user friendly[/b][/list]
[u]Control adjustments [/u]
[list][*] The “Return to Browser” option will work when inside the Track Editor
[*] For PC players, Angle Snap and other sliders that have an Off option will have functionality for easy toggling
[*] Embedding the create custom ride/coaster UI into the object browser rather than having its own bespoke UI
[*] [b]Added custom rebindable controls for camera tilt and mouse controls [/b][/list]
[u]Coasters [/u]
[list][*] Adding the ability to have separate loading and unloading stations where applicable
[*][b]Customisable tracked and transport rides[/b][/list]
[u]Paths[/u]
[list][*] [b]Removed Planet Coaster 2 logo from paths[/b][/list]
[u]Guests [/u]
[list][*] Adding a new heatmap for Guest Tolerance which will show their tolerance for Fear, Nausea and Ride Height amongst other factors [/list]
[u]Scenery[/u]
[list][*] Adding scenery pieces to create custom coaster supports
[*] Add a selection of glass pieces for players to use in their parks[/list]
[u]Weather [/u]
[list][*] Adding the ability to change weather in Sandbox [/list]
[u]Water Visuals[/u]
[list][*] Water droplets will now be visible on the game camera when the camera goes into pools [/list]
[u]Sandbox Mode [/u]
[list][*] Increase the possible maximum guest cap whilst playing in solo play in Sandbox Mode on PC only[/list]
[u]Workshop [/u]
[list][*] [b]Increase number of items displayed in the browser per page[/b][/list]
[u]Guests, Staff & Maintenance [/u]
[list][*] [b]Janitors now empty bins in their staff zones
[*] Rebalanced ride condition decay for coasters and rides
[*] Rides will call for Servicing Jobs earlier to allow more time for Mechanics to attend [/b][/list]
[u]Miscellaneous:[/u]
[list][*] Coaster bug fixes
[list][*] Correcting jittering special pieces[/list][*] General stability and performance fixes[/list]
[b]WORKING ON:[/b]
[u]Flumes[/u]
[list][*] Improvements to flume physics behaviour
[*] More realistic guests/dummy behaviours
[*] Allowing multiple guests on flumes at the same time
[*] 2 additional special piece variants for raft flumes[/b] [/list]
[u]UI Enhancements[/u]
[list][*] Additional UI enhancements
[*] [b]Ability to reset objects back to their default colour[/b][/list]
[u]Controls [/u]
[list][*] Streamlined multi-select, Shift/Ctrl will now toggle between options rather than needing to hold the Shift key [/list]
[u]Guests, Staff & Maintenance[/u]
[list][*] Reduce the condition penalty for power generators to ensure more power is available[/list]
[u]Workshop[/u]
[list][*] Remove the download limit on PC [/list]
Thank you so much for the feedback you have shared with us so far. We really appreciate hearing how you’re enjoying the game and the suggestions you have; they are incredibly valuable to helping shape the future of Planet Coaster 2.
For any issues you may encounter in the meantime, please report via our Issue Tracker here.