Erannorth Chronicles blends old-school card strategy with deep RPG progression in a vast sandbox world. With no fixed story, revel in unmatched freedom and limitless character customization.
Hi folks,
This patch fixes the latest reported issues, along with a few minor tweaks to improve your game experience.
You can read more details in the patch notes below.
[b]Patch Notes - 12/11 # 1.064.3[/b]
[list]
[*] Farthing ripple effects will correctly trigger for cards with the "RandomFarthings" keyword.
[*] Fixed an issue with the damage projection mispredicting the intense damage.
[*] Fixed few minor card typos and several typos in the Activation SFX & Impact SFX of various cards and enemies, preventing their SFX from playing.
[*] Empower bonus will no longer wane from Ripple effects.
[*] Researching techniques in the Campfire will now also cost 150 Farthings without the Research skill and 100 Farthings with the Research skill.
[*] Shifted the Story UI a bit to reveal your AP & HP details.
[*] The final score will now take the mode difficulty into account.
[*] Increased the score penalty when taking too long to achieve too little, improving the score's accuracy when comparing them with your friends.
[*] Quite often, you may complete a mode and wonder how well did it go. Well, now, along with the score, you also get a grade. Perhaps next time you can do better?
[/list]