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Dear Pilgrims,
We just released Hotfix 1.19.1 to improve your Tower Raid: Halloween Run event experience.
Here is a list of the fixes:
[h3]Tower Raid[/h3]
[list]
[*] Reduced the number of virals spawning on floors 1 & 4
[*] Reduced the health of biters by around 25%
[*] Reduced the health of virals on several floors to match the rest of the Tower Raid
[*] Completing the Tower Raid will award you the correct blueprint and weapon
[*] In case of a disconnection, you will still obtain candies for the progress you made
[*] Fixed an issue with missing EXP for co-op players after failing or completing the Tower Raid
[*] Fixed an issue with the character selection screen missing after dying in the Tower Raid
[*] Fixed an issue with the character selection screen missing when spamming inventory button
[*] Fixed an issue with the player missing on the ending screen
[*] Fixed an issue with the host restarting the Tower Raid with no class selected
[*] Fixed an issue with the class choosing screen missing when loading in as a peer in co-op
[*] Fixed crashes in co-op related to the host or peer prompting different actions (for example, loading in when the host dies, or accessing Baka when the host enters the TR)
[*] Fixed soft locks on several floors (related to skipping sequences or having doors locked)
[*] Fixed the access to the bathroom on floor 6
[*] Fixed the LODs on floor 10
[*] Addressed the FPS issues on floor 15
[*] Adjusted Hive levels on selected floors
[*] Volatiles on specific floors won’t soft-lock you by pushing you into objects anymore
[*] Adjusted the number of enemies spawned during the Demummy encounter
[*] Fixed the marker appearing after the Tyrant fight
[*] The rage booster will now work properly with the Fortress Perk
[*] The Advantage Pusher and Shattering Force Perks will apply the correct modifier
[*] Optimized the lighting on selected floors
[*] Fixed the missing SFX for the air vents and Scythe
[*] Fixed the resource duplication glitch
[*] Fixed minor subtitle and localization errors
[*] Players will be able to access the blueprints assigned to the character they selected
[*] The Van Aiden Outfit is now labeled correctly as a Legendary Outfit
[*] Van Aiden will enter the Tower Raid with the UV light equipped
[*] The Grappling Hook will be accessible only for the dedicated class
[/list]
[h3]Other[/h3]
[list]
[*] Fixed missing SFX for armored infected
[*] Fixed an issue with the Mission Reward window displaying empty
[*] A hint to remove the Spectral Goggles will now appear more frequently
[/list]
Update the game to ensure that all the fixes and improvements work as intended.