[list]
[*] Fixed an error preventing the "Conscript" event from occurring
[*] Fixed an error causing the "Ancient Research" to not function properly
[*] Fixed the outcome of the "A Free Show!" event
[*] Fixed an issue with the "A Distinct Demand" event caused by encountering it multiple times in a run
[*] Crop rotation will choose a random valid seed, instead of the same seed everytime
[*] Rebalanced the rival request system
[*] While at or under -100 opinion the request button will be disabled
[*] All requests remove opinion (scales with difficulty)
[*] Adjusted the opinion loss based on convince type
[*] Drastically reduced the amount of money given
[*] Significantly reduced chance of convincing
[*] Threatening is still the most effective way to get items but it will significantly damage opinion, scaling with how well they previously liked you. (Threatening your friends is bad!)
[*] In most cases threatening a family will result in them no longer wanting anything to do with you
[*] Rivals can now give a variety of items instead of just bread and standard medicine
[*] Successfully attacking rivals will drop their opinion of you to "hated"
[/list]