Grab your jetpack and explore procedural asteroid fields, derelict spaceships and abandoned outposts. Build and automate your Space Rig to process scavenged trash. Craft, trade and fight your way home in this interstellar, open-world survival sandbox.
Hiya,
Due to popular demand, I've added merger conveyors. These allow you to merge conveyor item streams more easily. And I made some other tweaks and fixes. I'll add this tech to the major update post also.
[i]Note: I've had two of reports of old saves failing to load since the Automation update. Unfortunately, those affected did not leave a contact email or come to Discord to share the save, so I can't fix it. I'd love to fix it, so please do drop by Discord or file the bug with a contact email. Apologies if you were affected - these things can happen in Early Access, but I am sure it will be a quick fix and it appears to be rare. Thanks.[/i]
[b]Build 0.408[/b]
-Added merger conveyors! Added 3 new conveyor types that allow you to convey forward while also merging streams from the left, right or both sides
-Increased conveyor check rate, re-enabled entry collisions and added failed pick up time out to attempt to prevent occasional cubits being picked up.
-Standardise collider size of objects when conveyed to prevent errant behaviour on larger items
-Fix conveyor move bug preventing items without box colliders such as some hull trash and entity cores not being conveyed
-Fix small gap that appears in rock face at the exit of mine shaft room E1
-Fully grown crops will not display water bar in error