Hotfix 0.4.8d

[h3]Improvements & Fixes[/h3] [list][*] Fixed an issue where the Azure Weald hazard 2 biome goal would only count healing from glowing crystal formations [*] Fixed an issue with glowing Crystal Formations leaving a lingering audio effect across stages and dives [*] Fixed audio for “pin” and “unpin” button in the Shop being very loud [*] Fixed Warden Mind Link audio being very loud [*] Fixed Jump pad and Jet Boots landing audio sometimes triggering twice [*] Fixed cave ambience audio lingering if mission is aborted early [*] Fixed Dreadnought volcanic spikes not getting correct lighting in Azure Weald [*] Fixed an issue where spamming the back button during the loading screen could cause strange behavior[/list] [h3]Balance[/h3] [list][*] Mini Exploders nerfed:[list] [*]Base speed: -5% [*]Base speed bonus for each hazard decreased by 5% [*]Base damage decreased from 25 to 20 [*]Increased the time before mini exploders blow up from 0,12 sec to 0,14 sec[/list] [*] Azure Weald: [list][*]Spawning fewer mini exploders on stage 1 [*]Spawning fewer mini exploders when the elite spawn on stage 2 [*]Fix a bug where exploders appeared in biome mastery stage 8[/list][/list]