Take command of your hand-tailored fleet of space warships and use realistic radar, electronic warfare, advanced movement controls in 3D space, and precision targeting to outmaneuver and outwit your opponents in a simulation-heavy tactical space game like no other.
Hello Spacers!
I hope you're all enjoying the minor update from last week. This is a minor hotfix patch to fix a number of issues that were identified over the last week.
Changes/Features:
- Using the EMCON button in the action menu will no longer disable COMM.
Bug Fixes:
- Fixed scenarios which required central or home objectives being shown as invalid for any maps using the new management system.
- Fixed skirmish player list showing duplicate entries in some cases.
- Fixed map names not being displayed in Steam rich presence.
- Fixed formatting of name text in the ship info bar when in formation mode.
- Fixed map mods using the new addressable system not being correctly loaded on linux dedicated servers.
- Fixed top left radar panel on Keystone destroyer being labelled incorrectly on the DC board.
- Fixed clients failing to load an addressable map with custom lighting if they had vsync disabled.
- Fixed Ocello DC board aft thruster block overlapping other components.
- Fixed exploit allowing fleet prefixes with more than 4 characters.
- Fixed ship names not appearing on container decoys.
See you in the battlespace,
- The NEBULOUS Team