Hot Fix #5!

Dyztopia: Post-Human RPG

It's a game about quitting your job

[b]New Features[/b] Performance Updates! There should be less lag spikes in normal gameplay. New After-Credits sequence! Get Detritus to Link 5 to see it! New Dream Sequence! In Chapter 1 after certain events happen, there is a new dream sequence. New Rosie Link 5. Visit her after recruiting her to view it! There is a romantic and nonromantic variation. New Shard - Binary Holy New Ghast Spirte New Enemy - Frankenstone New [spoiler]Kael Passive [/spoiler] [b]Balance Changes[/b] Hard Mode Barrier has been reduced. Bonus Critical Hit damage lowered Paraselene now repeats equal to the upgrade Wave Slash no longer Cleaves and deals full damage Verdant Reaper now follows up on Sprouted enemies too Enemies no longer have bonus Agility from the new level formula. It was too hard to outspeed them Swallow Slash and ESP Fire have their damage increased. Added Fire and Curse weaknesses for Clyde. He forgot to forget them Lots of equipment now adds more barrier Akira, Edgar, and Kiyota all have bonus HP (If you load your game, you might see they have missing HP.) Some enemies now start the battle with shields. [b]Bug Fixes[/b] Fixed a tile in 8-3 that you could get stuck in. Fixed some skips not clearing screen effects Fixed Evil [spoiler]Runi route Zazz and the Angels not correctly being displayed[/spoiler] Fixed skipping Edgar Sync Link 1 soft locking the game Fixed some Barbados audio. That's all for now!