Hello everyone!
Today marks the [b]third anniversary[/b] since I started working on this project! It's been a long and arduous three years, but I'm glad they eventually turned into a game you can play for yourself.
I hope you've enjoyed the time you spent alongside Honey, or will in the future, as I've certainly enjoyed seeing your reactions, thoughts and screenshots posted here! [b]I'm looking forward to seeing more and to discuss the game's content and themes with you all in the future.[/b]
However, this birthday also marks the end of the project, and the start of another: [b]Honey, as a game, holds everything I had envisioned for it, and barring technical fixes and patches, there will be no significant content change or update in the foreseeable future.[/b]
Instead, I have started working on my next game, which I'm happy to introduce you to now if you haven't seen it already: it's titled [b]Pachacuti, and will be a 2D-modular-action-platformer, starring Inti, the Daughter of the Sun[/b]. For all details about it, please look at its [url=https://forums.tigsource.com/index.php?topic=58329.0] TIGsource devlog [/url] or my Twitter feed [url=https://twitter.com/lavantdapres] Twitter Feed [/url] for all the latest information about the project's development!
To conclude, [b]thank you very much for all your support for Honey Rose[/b], and I hope you'll share some great experiences with her - and I hope you'll be there to see Inti come to life, sometime down the line!
[b]If you wish to support my work, you can use the "pay-what-you-liked" model here on Steam to directly support Honey Rose, or on [url=https://www.patreon.com/pehesse] Patreon [/url] to support the creation of Pachacuti! If you have any questions or comments regarding either, feel free to get in touch and I'll be happy to help however I can![/b]
Until then and above all, have fun, and thank you all!