Holy Wars Update is live!

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32520137/cecfbcc2a85ef23b487419e68bceda086fb15160.jpg[/img] [b]It's finally here! [/b] We worked hard to bring you Skirmish that would be fun and challenging and we can finally share with you the results. [h1]Holy Wars Skirmish Mode [/h1] It consists of 3 maps, several AI strategies ranging from Defensive to Conquer and 4 difficulty settings (from Easy to Nightmare) for more challenging or more laid back playthrough experience. [h1]Slow-mo[/h1] Holy Wars brings a real game changer (literally) in a form of Slow-Mo. You are now able to slow down time and react to every threat in a more calm and strategic manner than before. This update includes many fixes and updates like: improved AI, improved pathfinding, better mini-map, better alerting system and more! [h1]Holy Wars Explanation Video[/h1] We prepared a video explaining all the new features and changes that we made. Take a look! https://www.youtube.com/watch?v=pqzMgOvD9Z4 And that’s all for now! You'll find a detailed changelog below. Thanks for your continued support! [b]PS To sweeten the deal: Re-Legion is 50% off! [/b] https://store.steampowered.com/app/782140/ReLegion/ [h1]Re-Legion: Holy Wars: Significant changes we made since the release[/h1] [list] [*] [b]Completely new skirmish mode has been added.[/b] [*] The gameplay can now be slowed down by entering the Slow-Mo. Default Slow-Mo hotkey is bind to [i]Left-alt[/i]. [*] Prophet can now enter Convert Stance that allows him to seek out and convert enemies and neutral units around him. [*] [b]Game supports Autosaves which can be now turned on in the Settings Menu.[/b] [*] [b]The minimap can now be expanded by pressing "M" or the little "+" button next to it.[/b] [*] [b]Using skills depends on unit’s current Faith threshold.[/b] [*] Rally point functionality has been added. [*] Improvement of Unit Targeting and Alerting system. [*] Improvement of Pathfinding system. [*] HUD: Control Panel Update: Several functionalities have been updated, like: Font, Cooldowns & Progress bars. [*] After each game on both Campaign and the Holy Wars new Summary Screen will be displayed. [*] Keybinds are fully customizable. [*] Tooltips have been updated, and give much more information about objects now. [*] Tooltips for resources were added. [*] Saving the game is now significantly faster. [*] Active Strategy will now be highlighted in the Control Panel. [*] The look of the units health bars have been updated. [*] Building hacking update - now hacking is dependant on the amount of units hacking it and it is longer. [*] Glossary name has been changed to Database and have been updated with images. [*] Unit selection update: now the player can add or remove units from his group with [Shift + Click] on UI portrait. [*] Minimap has been redesigned. [*] Citizen animation update. [*] Progress Bars of buildings have been updated. [*] Action, Skill and Anointment buttons were standardized between Units and Buildings and are layed out better now. [*] Player can now cancel the anoint by using the 'Cancel' Action in Control Panel. [*] Better Synchronization of Damage Dealing mechanics and visualization. [*] Camera now will center on the Story Characters before they die. [*] Non-cutscene Dialog Panels close automatically along VoiceOvers end. [*] Quest notifications were visually updated, making them more noticeable and matching the rest of UI. [*] Destructible Objects now have Detail Panels and Portraits. [*] Every time you try to take action that would result in changing settings, or navigating to different part of the game the confirmation popup will emerge. [*] Clicking anywhere on quest panel (top-left corner of HUD) centers camera on Quest's objective. [*] God is With Us skill update: visual effects for units affected by the skill, and AOE indicator. [*] Language can now be set in steam settings. [*] [RU] Language has been updated. [*] [PL] Language has been added. [*] "Saving in progress" notification was added. [*] Hacking and Converting distances have been updated. [*] ‘Go to Main Menu’ Button was added to Pause Menu. [*] ‘Go to Main Menu’ Button was added to Mission Summary Screen. [*] Cult Symbols were added to Tooltips. [*] Falin - HP and Damage rebalanced, new skills added to compensate for his hyper-aggressive behaviour. [*] Penitent’s Danse Macabre is not a group skill anymore. When the skill is triggered while more than 1 Penitent is selected, only one of them will use the attack. [/list]