[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32520137/cecfbcc2a85ef23b487419e68bceda086fb15160.jpg[/img]
[b]It's finally here! [/b]
We worked hard to bring you Skirmish that would be fun and challenging and we can finally share with you the results.
[h1]Holy Wars Skirmish Mode [/h1]
It consists of 3 maps, several AI strategies ranging from Defensive to Conquer and 4 difficulty settings (from Easy to Nightmare) for more challenging or more laid back playthrough experience.
[h1]Slow-mo[/h1]
Holy Wars brings a real game changer (literally) in a form of Slow-Mo. You are now able to slow down time and react to every threat in a more calm and strategic manner than before.
This update includes many fixes and updates like: improved AI, improved pathfinding, better mini-map, better alerting system and more!
[h1]Holy Wars Explanation Video[/h1]
We prepared a video explaining all the new features and changes that we made. Take a look!
https://www.youtube.com/watch?v=pqzMgOvD9Z4
And that’s all for now! You'll find a detailed changelog below. Thanks for your continued support!
[b]PS To sweeten the deal: Re-Legion is 50% off! [/b]
https://store.steampowered.com/app/782140/ReLegion/
[h1]Re-Legion: Holy Wars: Significant changes we made since the release[/h1]
[list]
[*] [b]Completely new skirmish mode has been added.[/b]
[*] The gameplay can now be slowed down by entering the Slow-Mo. Default Slow-Mo hotkey is bind to [i]Left-alt[/i].
[*] Prophet can now enter Convert Stance that allows him to seek out and convert enemies and neutral units around him.
[*] [b]Game supports Autosaves which can be now turned on in the Settings Menu.[/b]
[*] [b]The minimap can now be expanded by pressing "M" or the little "+" button next to it.[/b]
[*] [b]Using skills depends on unit’s current Faith threshold.[/b]
[*] Rally point functionality has been added.
[*] Improvement of Unit Targeting and Alerting system.
[*] Improvement of Pathfinding system.
[*] HUD: Control Panel Update: Several functionalities have been updated, like: Font, Cooldowns & Progress bars.
[*] After each game on both Campaign and the Holy Wars new Summary Screen will be displayed.
[*] Keybinds are fully customizable.
[*] Tooltips have been updated, and give much more information about objects now.
[*] Tooltips for resources were added.
[*] Saving the game is now significantly faster.
[*] Active Strategy will now be highlighted in the Control Panel.
[*] The look of the units health bars have been updated.
[*] Building hacking update - now hacking is dependant on the amount of units hacking it and it is longer.
[*] Glossary name has been changed to Database and have been updated with images.
[*] Unit selection update: now the player can add or remove units from his group with [Shift + Click] on UI portrait.
[*] Minimap has been redesigned.
[*] Citizen animation update.
[*] Progress Bars of buildings have been updated.
[*] Action, Skill and Anointment buttons were standardized between Units and Buildings and are layed out better now.
[*] Player can now cancel the anoint by using the 'Cancel' Action in Control Panel.
[*] Better Synchronization of Damage Dealing mechanics and visualization.
[*] Camera now will center on the Story Characters before they die.
[*] Non-cutscene Dialog Panels close automatically along VoiceOvers end.
[*] Quest notifications were visually updated, making them more noticeable and matching the rest of UI.
[*] Destructible Objects now have Detail Panels and Portraits.
[*] Every time you try to take action that would result in changing settings, or navigating to different part of the game the confirmation popup will emerge.
[*] Clicking anywhere on quest panel (top-left corner of HUD) centers camera on Quest's objective.
[*] God is With Us skill update: visual effects for units affected by the skill, and AOE indicator.
[*] Language can now be set in steam settings.
[*] [RU] Language has been updated.
[*] [PL] Language has been added.
[*] "Saving in progress" notification was added.
[*] Hacking and Converting distances have been updated.
[*] ‘Go to Main Menu’ Button was added to Pause Menu.
[*] ‘Go to Main Menu’ Button was added to Mission Summary Screen.
[*] Cult Symbols were added to Tooltips.
[*] Falin - HP and Damage rebalanced, new skills added to compensate for his hyper-aggressive behaviour.
[*] Penitent’s Danse Macabre is not a group skill anymore. When the skill is triggered while more than 1 Penitent is selected, only one of them will use the attack.
[/list]