Holiday Update

Fallen Worlds

Become a Divine Avenger of the fallen worlds in this Co-Op, Action-RPG Roguelite! Save what souls you can and amass enough strength to challenge the Consumer of Worlds itself!

[h2]Major Update 0.6.150 (Patch Notes)[/h2] Added a new Quest system: [list] [*] Get quests from shrines or the quest vendor [*] Quest Vendor: Each time you find a quest vendor you can pay him essence to get one of 3 random quests (the first time is free in each expedition) [*] Shrine of Valor: Fight an endless army for 45s to choose a quest from a list of up to 3 quests options [*] Added 13 new quests [/list] All new look and feel: [list] [*] Revamped the UI and HUD [*] Added all new original soundtracks for each map [*] Added the advice giver to the starting area, who has tips on hotkeys and how to get started [/list] Balancing changes: [list] [*] Revamped the Basic Attack talent tree to be stronger and share the same random pool as abilities [*] Revamped the Barbarian talents (120 unique talents now) [*] Enemy spawns during a boss fight now increase the longer the fight goes [*] Updated DoT (Damage over Time) effects to scale with ability damage [*] You now get 4 talent choices per skill point [*] Rezzing a teammate no longer slows you [*] Increased the number of enemies that typically spawn on Act 1 [*] Nerfed enemy hound attack range slightly so they can't auto hit you when chasing in a straight line [/list] Map changes: [list] [*] Added desert tornados on the desert map that damage and pull characters toward the center [*] Added volcanic meteors on the lava map that drop every 4s and light you on fire when hit [*] Normalized enemy spawns across all maps to balance experience gained for each map [/list] Other changes: [list] [*] Streamlined networking so all abilities are synced on clients [*] Added hotkey binding for opening the expedition start menu (default N), so you don't have to run to the portal [*] Added a rune summary legend on the tooltip [/list]