Hi-Fi RUSH Update 9 Patch Notes

Hi-Fi RUSH

Test your abilities in two new game modes, uncover new rewards and even a few secrets in the Arcade Challenge! Update! Feel the beat as wannabe rockstar Chai and his ragtag team fight against an evil megacorp in a world that syncs to the music.

We’ve released a patch today that takes care of some remaining issues. Check out the changes, and thank you again for your support of Hi-Fi RUSH. You're all rockstars! [h1]Patch Notes[/h1] [h3]PlayStation 5 and PC[/h3] [list] [*] (Track 01) After reducing QA-1MIL to zero health, a collision issue would occur where players would fall out of the geometry. Chai will now properly fall to the ground, instead of into the abyss. [*] (Track 01) Fixed an issue during the latter half of the 2D area whereby the camera would not follow Chai when the elevating lift falls. [*] (Track 02) Corrected a defect whereby if you touched Rekka during her electric charge, your final Rank would not correlate with the Chorus score. [*] Some issues would occur when trying to use Macaron’s Gravity Well while Rhythm Parrying an enemy. Well, this is now fixed! [*] (Track 03) Cutscenes previously would not play correctly if a Health Tank was consumed during the fight with the HG-0G. Feel free to block a few more hits with your face because this bug is fixed! [*] Fixed various text issues. [/list][h3]All Platforms[/h3] [list] [*] (Track 01) We also QA’d some other issues during the QA-1MIL fight, particularly around transitions between phases. [*] Fixed even more text bugs! They just don’t stop! [*] Drink prices adjusted in Vandelay vending machines to reflect local currency conversion. [/list]