Hex Kingdoms is a turn-based strategy game set in medevial times with fantasy themes. Expand your kingdom, set up your defenses, train soldiers and monsters to become the only ruler of the land.
Hello again!
Hex Kingdoms is going smoothly and we want to give you some insight about units in game.
As we are not keeping big armies in game, but chose to give players control over individual fighters, it is important to know how they play. Preparing a different set of specialised units will alter the battle each time you play.
What can we expect from the game?
1. Lizard-Man: ground unit that can also move on water. May not be the strongest one around but can definitely catch your enemies off guard if you send a few of them from behind and create a diversion.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35176123/73bb987469bf1fe541bc8fe2cf774550d9d4235a.png[/img]
2. Canonneer: ranged unit that can operate second line of attack. But beware, canonneers can't attack enemies in close proximity of 1 hex.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35176123/fd9a1c0d4746cca77b27317cb1358b15cf513c4b.png[/img]
3. Heavy Knight: slow, durable and powerful warrior. Can withstand a lot of blows but cost a lot and can't move at far distances.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35176123/50781bcd2906d105bbf2dcd96096114de6c01fc9.png[/img]
More to come next time!
Take care.