Hell Architect Prologue: Update 1.01

[h2]Hello Sinners![/h2] [h3]We are happy to inform that we make first update for Hell Architect Prologue 😈😈😈 [/h3] [img]{STEAM_CLAN_IMAGE}/38893617/021419178126205494979ee74ed7a86608d593e8.png[/img] [h2]What's change?[/h2] [h1]ADDED: [/h1] [list] [*] option to torture/put to work sinners with low needs levels [*] sims will now leave a structure to complete other tasks when no resources for that structure's process are available [*] a button displaying the full game version's features [*] removed loss of the type of need a sim is working on at the moment [*] possibility to place sinner in a structure with no resources [/list] [h1]FIX: [/h1] [list] [*] sound looping after a sinner's death [*] sinners blocked in a structure when no path is available [*] default volume of some of the annoying sinners' screams lowered [*] volume adjustment not affecting the Prologue intro [*] no new construction possible in place of a previously deconstructed structure [*] dig and build tasks cancelling on their own [*] issues when returning to the Main Menu after completing the Tutorial (unresponsive buttons) [*] text localization missing for resources when building a structure [*] improved efficiency when choosing sims for tasks (now prioritizes the closest sims) [*] deselecting sims from structures (when working outside a structure) [/list] Wish a lot of fun and hellish regards, Woodland Games Team 😈