Hell Architect: new patch!

[h3]Hello Sinners, [/h3] [h2]Today we come with information about the new patch![/h2] [img]{STEAM_CLAN_IMAGE}/34901838/a85f9f5014883333f01f87f1765a197e81caf851.png[/img] [h2]What changed?[/h2] [u][b]The duration of inverted control in the sixth scenario has been changed The Dalai Lama has been removed from the sandbox [/b][/u] Fixed: [list] [*] Improving the inscription "Next Sinner" at the gate in Scenario5 [*] [b]Save the game[/b] [*] Tutorial Basic already completes achievement even when Iron Maiden is upgraded [*] Removing unnecessary and unused buildings should work fine [*] Overlays that remain active after reloading the scene [*] Null checks will no longer generate errors [*] Pooling with overlays will not cause errors [*] Reworking the NO Resources notification [*] You should now get tutorial achievment after completing all 3 tutorials [*] Disable "No Resources" notification for buildings that are deactivated [/list] [h3]We have already made 4 patches since the launch, which should improve the game. We post small updates every day, which is why Hell Architect works better every day.[/h3] [h3]We have a huge request for you:[/h3] [h2]if you find a bug that should be fixed and it still isn't, please send us your save on: community@woodland.games[/h2] [b]And save you can find here:[/b] [h2]C:\Users \ \AppData\LocalLow\Woodland Games\HellArchitect[/h2] Thank you 😈 [h3]Follow us ⬇⬇⬇[/h3] [url=https://www.facebook.com/Hell-Architect-103799385138198][img]{STEAM_CLAN_IMAGE}/34901838/1ba0f57500bbff088cf732f5008f7f7246b93fb0.png[/img][/url] [url=https://twitter.com/woodland_games][img]{STEAM_CLAN_IMAGE}/34901838/014c65ef28a62f91fb4e456a347becec11607ebc.png[/img][/url] [url=https://open.spotify.com/playlist/5brWX1hn9oaHjBxNdi86qT?si=b36d981c18df4d73][img]{STEAM_CLAN_IMAGE}/34901838/2f6c1876330fd53d3667cf1edd3b19c29da5e979.png[/img][/url] [h3]Join our Discord ⬇⬇⬇[/h3] [url=https://discord.gg/j3yRTVvy4a][img]{STEAM_CLAN_IMAGE}/34901838/c23d5aac35f8cdbaff7457f8990a86511cad0762.png[/img][/url] Hellish regards, Woodland Games Team