Open World Survival RPG set in a high fantasy environment. Craft items and fortresses, wield spells and magical equipment as you face everything from undead to intelligent factions whose reaction towards you is based on your treatment of them.
This update includes a number of fixes and improvements as well as some additions:
Updates to creature spawners.
Slowed the rate chickens were dropping eggs and they should no longer float.
Half blood hunters are now in the game if you upset this faction.
Some improvements with the way buildings and foliage interact.
Smoothed some terrain issues.
XP loss is now capped so that you no longer lose XP below what is needed for your current level.
Wolves are bigger.
Small spiders move close enough to attack now.
XP for kills was tweaked.
Zombie King had his health increased.
Item values were tweaked.
UI improvements including addition of store all / take all buttons as well as functionality for shift and ctrl on selecting amounts to drag and drop.
Poisons no longer stack.
Anti Venom has been added.
Improvements to harvesting.
Improvements to first person view.
Swift Foot tooltip now has movement buff in its description.
Issue with infinite jump / flying fixed.
Fixed issue with equipment on players not showing for players joining a server.
Building destruction sound should now replicate.
Buffs now offer tooltips when moused over.
An item dupe has been fixed.
Ceilings can now build out further from support.
Changes to voice chat.
Performance improvements for multiplayer.
Foliage optimization.
Spawn optimization.
New characters now start with a torch.
Loading screen fixed.
Auto Walk / Run key added. (Num lock by default)
New creature added.
Compass added to UI.