It came from space and ate our brains is a unique Arcade top-down shooter. Looking for addicting gameplay, four-player co-op mode, and tons of aliens to send into oblivion? You’ve come to the right place!
[img]{STEAM_CLAN_IMAGE}/7934388/6a7e162d84da9c40f722e9efe2994c1b23bfadf9.jpg[/img]
[h3]Good day, Alien Slayers![/h3]A very good day indeed. We have just pushed the HARDER Update live for everyone!
What’s in it for you? We improved the game by addressing the feedback we’ve gathered from reviews, events and player messages. Now you can Die Harder! Wait, is that taken already?
[b]Main update features:[/b]
[list][*] All Campaign and Survival maps have been updated and improved for navigation (added navigation markers), performance (removed shadows cast by small objects) and gameplay (re-designed layouts)
[*] Rumble has been added to the game when using a controller
[*] We’ve added Korean and Traditional Chinese to the language options[/list]
[img]{STEAM_CLAN_IMAGE}/7934388/d40217d1f97dcfea7c4cbc4f9c0dd40eb62e70d5.png[/img]
[i]The arrow leads to safety...or not?...[/i]
[h3]Full changelog:[/h3][list][*] Improved all Campaign maps, adding visible guides
[*] Improved all Survival maps, removing shadows cast by small objects
[*] Improved "Co-op" triggers to pressure plates instead of buttons
[*] Added controller rumble to the game
[*] Added a wave counter to Survival Mode
[*] Added a feature where the weapon wheel is accessible while waiting to be revived
[*] Added a "final wave" message to Survival Mode
[*] Added Korean and Traditional Chinese language options
[*] Added invulnerability while sprinting
[*] Fixed a bug where highscores weren't saved
[*] Fixed a bug where "waiting for teammate to revive you" was visible in Campaign Mode
[*] Fixed a bug where the incorrect text was displayed when waiting for the train
[*] Fixed a bug where the sound of the laser gun would get stuck
[*] Fixed a bug where terminals would not initially respond to button presses
[*] Fixed a bug where players were able to give input during the Game Over screen
[*] Fixed a bug in the Alleys map where players would fall through the floor
[*] Fixed a bug in the Rooftops map where players would fall off the lifted container
[*] Fixed a bug in Survival maps where the drone would drop crates in unreachable places
[*] Fixed a bug where turrets would shoot at aliens behind walls or obstacles
[*] Fixed a bug where aliens would spawn too close to players
[*] Fixed a bug where guns would continue to fire on the victory screen
[*] Tweaked the revival mechanic for Survival mode
[*] Tweaked alien movement speed on Easy difficulty
[*] Tweaked difficulty of the Hospital survival map
[*] Tweaked the first waves of aliens in the Rooftops map to not be endless
[*] Tweaked the flashing effect for Egg and obstacles to be less obtrusive
[*] Added the All in! Games logo to the intro sequence
[*] Fixed a bug where the game needed to reboot in order to switch the first player’s controller
[*] Improved rumble for different types of controllers
[*] Added rumble effect to weapons
[*] Fixed several bugs that would cause Rumble to continue endlessly
[*] Fixed z-fighting issues with some of the arrows on the ground
[*] Fixed an issue that would cause music to stop playing when restarting a level
[*] Tweaked rumble effects for pickups, sprints and health[/list]
Let us know what you think about the changes and share the good news with all alien exterminators around the world! But do it HARDER!
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