Hail Britannia Patch 1

Hail Britannia

Hail Britannia is a text-based game with lite RPG elements set in an alternate 1944 where the Central Powers won World War 1.

[b]Quality of Life:[/b] - Cooldown indicators have been added to abilities in combat. - All text in the game is now black for better contrast, with a few exceptions. - Global Events now show how decisions change your influence with Canada-Exile and Capitalist-Communist. - Companion Soldiers now have random names at the beginning of a battle. [b]Balance Changes:[/b] - Morale Crusher buff now gives +2 damage, +1 defense, +2 heal, +1 cover (instead of +5 damage, +5 defense, +2 heal, +3 cover)(characters saved with the old buff will keep the old values). - Combat Medic damage increased to 3 (instead of 2)(characters saved with the old value will keep the old values). - Anti-Communist By Heart buff now gives +1 defense (instead of 4)(characters saved with the old value will keep the old values). - Tank Driver damage decreased to 6 (instead of 10)(characters saved with the old value will keep the old values). - The Adrenaline ability now does 10 damage (instead of 15). - The Focused Shot ability now does 8 damage (instead of 9). - The Suppressive Fire ability now does 4 damage and 3 cover (instead of 5 damage and 5 cover). - Nearly all battles have been adjusted to be more difficult. [b]Bug Fixes:[/b] - Various grammar errors fixed. - Fixed a bug where an extra space was added after each dialogue line while in a conversation. - Fixed a bug where enemy health could go below zero when hit with a ability. - Fixed a bug where the "enemy is killed" message wouldn't show up when killed by a ability. - Fixed a bug where the player would have to perform another action to progress a battle if the enemy was killed by a ability. - Combat Medic's Smoke Grenades now works properly. - Tank Driver's Repair ability now works properly. - Fixed a rare bug where the "Continue" button during combat could become misaligned - Fixed a bug where loading a Foot Soldier or Tank Driver save after playing as a Combat Medic would make the enemies attack the medic's Companion Soldiers. - Fixed a bug where enemy health could go below zero if killed by Companion Soldiers. - Fixed a bug where Companion Soldiers health could go below zero if killed by the enemy. - Fixed a bug where the Player's health could go below zero if killed by the enemy. - Fixed a bug where buffed cover was added to the target's defense despite not taking cover. - Fixed a bug where buffed healing wasn't applied to the Heal Ally ability. - Fixed a bug where the displayed amount healed was higher than max healthpoints.