GUNCHO Update 59

GUNCHO

In this small scale, turn based tactics game, you spin Guncho's revolver cylinder to keep his bullets aligned to enemies. Fight your way through randomly generated shootouts. Upgrade your bullets and use tactical abilities to defeat your foes. Ride your donkey and become the ultimate Pistolero.

Howdy Partner! This is update 59. This update also applies to the GUNCHO Demo, so make sure to check it out. [img]{STEAM_CLAN_IMAGE}/44790685/e844ee68b6ea91a0e9f1dfda189dabfe076fbfa7.jpg[/img] I've also made a new video with all the recent changes: [previewyoutube=zDtVpJ2jPNo;full][/previewyoutube] What's new? Added: New sounds. Added: Display warning when the boss emerges from Gunchos tile. Fixed: Unit slides into player when it is spawned and causes the player to be stunned and able to move at the same time. Fixed: Zoom on WebGL not active. Fixed: gameplay music not stopped after boss dead. Fixed: Push dir arrow not visible if outer tile has wall. Fixed: Crash when boss gets stunned. Fixed: When touching the shoot button on steam deck, the selection arrow is not removed when in move mode. Fixed: When load out tooltip is shown and the button is either pressed again, or A or a new selection is made the tooltip should be removed. Fixed: Steam deck, when moving the sticks in shooting mode the selection is altered. Fixed: Status icons are not properly removed when level end happens. Fixed: Missed shots don't trigger birds. Fixed: Lasso aims at barrel, but does not pull it. Fixed: Trap not affected by pull shot. Fixed: Trapper lays trap that is not facing towards Gunchos current position. Fixed: Trapper lays trap on oil tile and can't kick it on his next turn. Make sure to [b]Wishlist the game[/b] if you haven't yet. See you in the Wild West! 🤠