Gummy Dummy Battles update to version 1.1!

Here we are at the first update after the official release of Gummy Dummy Battles! [h1]CHANGES IN VERSION 1.1:[/h1] - I have removed the respawning of passive defenses, such as barriers, as their return to battle was useless and made it difficult for newly spawned mobile units to pass. - From the gameplay videos, I saw several users had issues using the mouse wheel to raise/lower the camera, so I decreased its default value, but you can easily change it in Settings/Game. - Some parameters related to the movement of the following units have been changed: Goat Camel Elephant Crocodile - I fixed the bug that sometimes didn't allow unlocking the next batch of missions. - I changed the audio volume of the following units (give me feedback, please): Cat in heat Angry dog Crocodiles Cow Chicken KNOWN ISSUES: - I've noticed that mines don't work properly against larger units. - Bouncing kid has trouble bouncing against large units. I hope you're enjoying the game and, above all, it makes you smile! [b]If you want to support the game, the best way is to write a review[/b] to allow the Steam algorithm to suggest it more often to new players. Thanks for your attention, and see you soon!