Greak: Memories of Azur is a single-player puzzle platformer adventure. Azur is under threat from an enemy attack who have control of strange creatures infecting the land. Take on the role of three siblings: Greak, Adara and Raydel and utilize their unique abilities to escape the invasion together.
We are thrilled to announce that a new Greak: Memories of Azur Demo is now available until May 17th at 6pm BST!
As always, we took everyone's feedback into consideration and made some changes/adjustments to this new demo to improve your experience!
Among some of the changes, we added the following:
[b] Functionality:[/b]
-Improved the key binding systems.
-Added mouse support on the Main Menu, Settings, Save Game, Game Over and Inventory Screens.
-Characters can now aim while holding the Right Click of the mouse.
-Characters can now attack with the Left Click of the mouse.
-You can now advance Dialogues with the Left Mouse Click, Intro Key and Space Bar.
-Fixed some inconsistencies in the settings screen when changing Video Resolutions.
-The settings can now be accessed and modified during the gameplay.
-You can now select English, Spanish, French, Italian, Portuguese, German, Russian or Chinese languages on the settings screen.
[b]Gameplay:[/b]
-Improvements to the “mimic” action for the characters.
-There is no cost to save the game now.
-The crossbow arrows are no longer part of Greak’s main inventory. They have a separate inventory now.
[b]Art Improvements:[/b]
-Major art improvements to all the game’s UI screens.
-Visual improvements to the tutorials.
-Visual improvements to the character portraits.
-Added the character names to the top of the dialogue windows.
-Improved the background art of the very start of the game.
-Art improvements to the items.
-Improvement of Greak’s character attack animations.
-Improvements to the Dream sequence level (removed additional fog and art pass to the assets)
-Art improvements to Adara’s mana bar as well as enemies’ health bar.
-Art improvements to the selected character icon (the arrow above them).
-Art improvements to the save stone.
-Improved the art in the boss encounter area.
[b]Audio:[/b]
-Major rework to the game’s audios including incidentals, sfx and music.
[b]Balancing:[/b]
-Improvements to the Urlag Bandit enemy behavior (it will now be more agile and smarter!)
-Balancing of the boss (it is a bit more challenging!)
We always listen to your feedback, so please share with us any suggestions, ideas or comments in the Discussions section. We read all of them! : )
Your support means a lot to us, and we really hope that you enjoy the new demo!
The Navegante Team
https://store.steampowered.com/app/1311070/Greak_Memories_of_Azur/