Bug fixes:
- While a matchmaking search is in progress, can no longer create a party or cancel a party (thanks Stiefel Jackal)
- Server timeout on level load has been reduced from 180 seconds(!!!) to 10. This occurs when a player disconnects during level load. (After a point)
Enhancements:
- Max framerate has been increased from 60 fps to 120.
- Saves on a skull right before explosion now result in an EPIC SAVE.
- Separate queues for each server region have been combined into ONE. Region select has been removed for now.
Gameplay Balance:
- Default scythe kill respawn has been reduced from 4 seconds to 3. This should reduce the number of team kill goals.