Grapple Dog Version 2.0.0 !!!

Grapple Dog

Jump, Swing and Zip your way through colourful worlds and exciting challenges in this unique 2D action-platformer! Master the power of the Grapple on your adventure to save the world!

- new feature: Game now supports Steam cloud saves - adjustment: World 1 musical theme has been extended - adjustment: Pause button now exits pause menu - adjustment: Spikes cannot hurt you if you are moving away from them - adjustment: Boss 3 gives out more bombs - adjustment: Boss 3 difficulty has been adjusted - adjustment: Boss 3 cycles have been shortened - adjustment: HUD now shows if you’ve already collected fruit gems - adjustment: Results screen now shows if you’ve already collected fruit gems - adjustment: Reversed Pablo’s starting direction in time trials (Levels 1-3, 4-B, and 5-4) - adjustment: 5-3 island graphics have been changed - adjustment: Reduced amount of hitstop on hurt - fixed bug: Boss levels would not accept correct input - fixed bug: Button remapping corrupting some save files - game would crash on startup - fixed bug: Can hurt yourself on spikes on the second TREX boss fight - fixed bug: Memory leak on Level 5-B - fixed bug: Goal Bell fire not animated correctly - fixed bug: Fixed graphical errors on Pablo’s Grapple - fixed bug: Crumble Grapple blocks disappearing on death and pit respawn - fixed bug: Menus not wrapping correctly - fixed bug: Pause screen options not animating at the correct speed - fixed bug: Pause screen graphical error when selecting options - fixed bug: Dialogue screen and world name overlapping on overworld - fixed bug: Boss 2 giving out too many hearts - fixed bug: Level 1-1 - fixed camera error - fixed bug: Level 3-4 - fixed graphical errors - fixed bug: Level 4-2 - fixed graphical errors - fixed bug: Level 4-3 - fixed graphical errors - fixed bug: Level 4-5 - climbing wall depth issue - fixed bug: Level 5-3 - climbing wall depth issue - fixed bug: Level 5-3 - fixed graphical errors - fixed bug: Level 5-B - background changing based on where you died - fixed bug: Level 6-2 - climbing wall depth issue - fixed bug: When exiting fullscreen, the game wouldn't remember the window size correctly - fixed bug: Sliders on audio options would not animate instantly - fixed bug: Intro Storybook - chinese text not centred correctly - fixed bug: Walking off the edge of a moving platform can cause strange behaviour - fixed bug: “time’s up” text not drawing on bonus levels - fixed bug: Holding left on Boss 4 would cause strange behaviour - fixed bug: climb walls generating wrong colour grass blades - fixed bug: could pause and cancel bonus level intro animations - fixed bug: pause not triggering on steam overlay - optimisation: Lantern timer bar - optimisation: Weather effects - optimisation: Completely changed the way text is handled in dialogue - optimisation: Changed the way outlined text is handled - optimisation: Changed the way the player outline is handled - optimisation: Changed confetti effect. - optimisation: Changed the way Grapple Paths are drawn - optimisation: Changed the way Buzzsaw Paths are drawn - optimisation: Changed the way Grapple Windmills are drawn. - optimisation: level select menu and pause menu have been optimised - optimisation: map islands have been optimised - optimisation: tutorial prompts have been optimised - optimisation: Level 5-B is no longer one large room, but is now several smaller rooms. - optimisation: tutorial prompts have been optimised