Gori: Cuddly Carnage Update 1.0.112 Now....LIVE

Gori: Cuddly Carnage

Humanity has been destroyed - and it's up to Gori, along with his deadly but wise-cracking sentient hoverboard, F.R.A.N.K, and morose AI companion, CH1-P, to shred and slay the evil Adorable Army!

*UPDATE* Attention everyone, the issue we discovered with this patch has been solved - the patch is now live, with a new number and a couple of additions, thank you for your patience. ---------------------------------------------------------------------------------------------------------- Hi everyone! Thank you so much for the overwhelming support on the recent launch of Gori: Cuddly Carnage, we really appreciate every review and piece of feedback we received from last week! We are pushing a patch live now which includes a few bug fixes and quality of life improvements, please find the change list below: [list] [*] Fixed crash in tutorials. [*] Fixed player movement locked after finisher. [*] No longer able to get random spawnpoint in start of level 8. [*] No more double Gori in when returning to CHIP in the middle of a cutscene. [*] Using keyboard on Proton will now display correct buttons at all times. [*] Text now doesn't cut off text if text is too long in character introductions. [*] Ladybug boss now starts at correct stage, preventing blocks in level 3. [*] Fixed bug where combat doesn't end sometimes. [*] Fixed DLSS screen scaling for better performance during use. [*] Fixed Gamma options resetting after cutscenes. [*] Made some objectives in level 2 look a little clearer. [/list] We hope this helps you to enjoy Gori: Cuddly Carnage even more! If you have ta minute, please drop us a review. It massively helps with the visibility of the game. Thanks everyone!