In a nutshell: Choose Your Own Adventure, Choices Matter, Text-based, Point & Click, Exploration, Multiple Endings and Interactive Fiction. Dark and surreal psychological horror. Strongly inspired by Lovecraft, H.R. Giger and Zdzisław Beksiński.
Hi. It’s been two years since I started writing this message. I wrote it. Then I deleted everything. Clinging to hope, but the hope eventually evaporated. So I wrote this again. And then deleted it once more. And so on and on, for god only knows how many years.
It's just so hard to face the reality, you know? Leave alone to face defeat. Leave alone to accept the defeat. And hope is a durable bitch. She really dies the last.
So, without further ado:
You will never play another game I made, and you will never hear from me again too. No Antumbra, no MoV, no nothing. No me.
I had a dream job and I lost it. My wife had one too and she lost hers. We have two kids and debts are only piling up. I tried working on Antumbra after work, instead of work, in the night hours. It just doesn’t click.
I neither have time nor money to keep this charade, running after this runaway train.
I keep getting fanmails and notifications about new followers of the old Antumbra. I read how my game changed people's lives, how people come back to play that 2weeks-worth-of-work viral disaster of mine.
But the game’s Wishlists on Steam are frozen solid.
Over 2 years and all Antumbra accomplished on Steam was 2500 wishlists. 2500 WL on Steam in 2024 is nothing. The game is like ghosted on the platform. Burrowed at the bottom. And the conversion from WL to Sales is around 10%, if you are lucky. So, I asked myself, do I have the strength, time, and money left for this? To make a game for 200 people?
I worked the hardest I could, all those years. I really gave it my all. But it wasn’t enough. This year I will be 40 years old. I just can’t keep fooling myself any longer.
But please, prove me wrong. IndieGoGo nowadays is worth jackshyt so I’ve setup a Ko-Fi account. Go ahead. 62 000 USD is exactly how much I need to quit my job and work for an entire year to make Antumbra. 62 000 is the minimum. With some corners cutting. Antumbra campaign on IndieGoGo failed all those years ago, so I’m giving it a 2nd, last chance.
But let me be clear - I have no faith this will succeed.
But do your magic, and I’ll do mine. I have 10 times the skills and knowledge I had when I created the prequel. All the juice is still in there. Just sealed. Rotting. Decaying.
There is a goal counter on Ko-Fi.
The moment that thing fills - I’ll get myself properly busy.
Till that happens - stop asking me when the game will be released.
Because it won’t. Because words are cheap you know.
I am angry. I am disappointed. Broken, tired, bitter, and the bitch called hope has finally let her last, dying breath.
This isn’t really aimed at you. I don’t know at what its aimed tho.
I was wrong.
It was a game after all.
And I lost.
And got the “Sad Ending”.
Goodbye.
https://ko-fi.com/vilehead