GoldSrc Dedicated Server Update Released

Day of Defeat

Enlist in an intense brand of Axis vs. Allied teamplay set in the WWII European Theatre of Operations. Players assume the role of light/assault/heavy infantry, sniper or machine-gunner class, each with a unique arsenal of historical weaponry at their disposal. Missions are based on key historical operations.

Updates to the GoldSrc Dedicated Server have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Added sv_logsecret support
  • Added sv_filetransfermaxsize to limit the size of a file the game server will try to send to a client
  • Added halflife.wad and xeon.wad to the not allowed to download to a client list
  • Increased max heapsize of 128mbyte for the dedicated server, default to 40mb still
  • Added sv_allow_dlfile, if set to 1 and sv_downloadurl is set still allow local downloads
  • changed motd_write to only work if the process is running an active server and the command is from the console
  • prevented several client redirection exploits when connecting to a server
  • Changed "Non-sprite set to glow!\n" debug console output to be dev only