Golden Light Pre-release update

Golden Light

Eat weapons, be scared and question your own mind in this Survival-Horror FPS Prop Hunt Roguelike about meat. Now with online Co-op and Versus modes. Walls are watching you!

Hello everyone. Today the main branch of the game was updated with a pre-release patch, but first let's talk about something. What's happening right now with our neighboring Ukraine deeply affects us as a russia-based team, both in terms of mental condition and development operation. We're currently considering options to secure our well-being and continue express our artsy and bizarre vision on games, as well as bring comfort to our families, as our country progressively became a less friendly environment. In the meantime - our prayers go to the people of Ukraine. What's new in the update: [list] [*]The Gut whispers are talking directly to you. The Gut has something to say now, it'll give advices, try to trick you or simply tell you more about what's coming at you. We believe it adds to the narrative of the game and makes the world a more complete picture without depriving you from building that picture in your head. [*]More handcrafted rooms for various biomes. [*]QoL: Now you can turn off headbobbing in the game's settings [*]QoL: You can now see controls prompt about throwing or eating an item on your screen, in case you forget. [*]The Eternal Field has directional signs now that will lead you to biome entrances. This should improve navigation in the field even further. [*]In Love with Traps memento now additionally makes it so handtraps wait a bit more before attacking you. [*]Many fixes that should make the game an overall more polished experience. [/list] Upcoming full release is a huge milestone that we're proud of achieving. It's been almost two years since we've started this journey and it was a hell of a ride. We would like to thank you for all the support you've given us, it means the world to us that such a crazy game we made was able to captivate (or haunt, hehe) you throughout the early access. We believe that Golden Light is a unique game, and while we consider it a full, complete experience - there are many more possibilities and suggestions that we'd like to review and implement without making a sequel (although, never say never!). This is why we're planning for at least a few post-release content updates, with stuff suggested by our players and ideas we didn't have in our initial vision (including occasional fixes if something breaks again, you can count on us ;)) Thank you for reading this, meat, you're my true golden love P.S. "a new challenger appears"