Victory is at your fingertips! Your ability to lead your nation is your supreme weapon, the strategy game Hearts of Iron IV lets you take command of any nation in World War II; the most engaging conflict in world history.
Generals!
Our delightful Command have been hard at work since the initial release of [i][b]Götterdämmerung[/b][/i], so we’re pleased to share with you our latest innovations, a few hefty bug fixes and some gameplay tweaks!
Be sure to read them below, and let us know what you think!
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[h3]Balance[/h3]
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- Concealment Expert visibility reduction changed from -15% to -10%
- Submarine Torpedoes Hit Chance reduced from 0%/+1%/+1.5%/+2% to 0%/+0.5%/+1%/+1.5%
- Anechoic Tiles visibility reduction changed from -25% to -20%
- Submarine Snorkels visibility reduction changed from -7%/-15% to -7%/-13%
- Increased the amount of factory and dockyard output penalties when hitting max MEFO penalty
- BEL: Added Weekly Manpower to The Belgian Legion.
- Balancing the Prioritize Economic Growth branch by adding Civilian Economy trade law and slightly re-arranging the reduction of Consumer Goods Factory factories through focuses
- If Germany completes the focus "Seek to the Eastern Front", Poland will be more willing to join an alliance with them
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[h3]AI[/h3]
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- AI correctly resets its desire to unlock army/navy/air spirits when unlocking a spirit
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[h3]Modding[/h3]
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- AI equipment templates now allow specifying a design_team (MIO)
- Added code support for new on-action before a peace conference starts
- Can have multiple same_support_type on support brigades
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[h3]Graphics[/h3]
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- Added a new European President cosmetic tag flag and made the 3 versions all use one central tag. Changed adjective from Dutch / Belgian / Austrian to European.
- Added a game option to use silhouette portraits for German leadership and focuses.
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[h3]Bugfix[/h3]
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- Fixed transport planes description text
- Fixed CTD caused by incorrect update sequence
- Fixed typo in German Scientist's name Helmuth Walter
- Fix AI sometimes not moving its troops after a civil war starts
- Fixed typo in German city Würzburg.
- Fixed typo in Bormann's trait.
- Fixed typo in effect tooltip of German focus Strike Eastward.
- Fixed various issues with spelling errors and grammatical inconsistencies in African Union events.
- Fixed an issue where Romania would be blocked in their focus "Split Yugoslavia" due to Debar not being targetable by the subsequent decisions.
- Austrian decisions should no longer annex tho overlords via decisions targeting their puppets
- Fixed a spelling error in the Luxembourgish election event.
- Added Schleswig to the Yalta Conference to better resemble a historical post-war Germany
- Fixed an issue where non-Götterdämmerung Hungary would accidentally bypass their focus "Protect Czechoslovakia".
- Slovakia won't receive Slovak states if they're controlled by someone else, and neither will Poland. Poland won't receive Zaolzie if Germany partitions Czechoslovakia with Hungary if Germany and Poland are at war with each other
- Fixed an issue where Turkey was locked out of joining a faction with a Monarchist Germany when having the Götterdämmerung dlc enabled.
- Fixed an error where two unique German traits could be randomly generated for characters.
- Fixed an error where a Greek Admiral had an army trait incorrectly assigned to him.
- Italy's decision to support the Hungarian claim to Vojvodina will now also work in historical scenarios.
- Fixed an incorrect naming syntax for a constitutional Kingdom of Hungary.
- Albania now gets the correct party name when Wilhelm of Wied becomes their country leader.
- Fixed a misspelled name for a German Mine Clearing vehicle.
- BEL: Legacy of the Great War requires you to be at war.
- BEL: King's Surrender text no longer refers to a "full state", you only need to hold Liege, Antwerp or Brussels. The Ardennes can be safely sacrificed for the greater good (the greater good).
- BEL: Peacekeepers reduce Global Tension Required by -100% instead of -75%.
- Corrects grammar in the focus Legitimistische Jugend
- Removes misleading tooltip stating that the anschluss ratio will start ticking down much earlier than it actually does
- clarifies the effects of going "Via Danube to Europe" and how this makes integration harder
- BEL: Removed early election as this is simulated by Government Resigns.
- BEL: Updated Advisor type icons to better suit their role.
- Makes sure only faction members are targeted by the federalization decision.
- hides popups for hidden techs in Austrian focus tree
- Fixes Austrian subjugation and annexation decisions cancelling incorrectly if the targeted country gets annexed while the decision is ongoing
- Canceling the MEFO Bills after annexing Czechoslovakia from the focus Fate of Czechoslovakia will now trigger the MEFO Payments National Spirit. The same fix have been applied to similar circumstances elsewhere, such as carving up Yugoslavia through focuses
- If Germany has completed the Focus Brothers in Arms, they should no longer receive the Event Austrian Pro-German Sentiments and thereby annex Austria.
- Land Cruisers should no longer be able to have more than one aerial module.
- No more Austria diplo annexing the Soviet Union in weird edge case scenarios
- Germany will no longer be able to steal Slovakia if its a puppet of Romania and created by the focus Split Czechoslovakia after completing Fate of Czechoslovakia
- Cancel Germany's National Spirit "Redirected Naval Production" is they're at war with Britain, or if Britain is either a subject or doesn't exist nány more
- The focus Assemble the Red Orchestra is now available with and without the DLC La Resistance
- German focuses to annex Czechoslovakia will now be bypassed if Czechoslovakia is a subject of Germany and have done one of the focuses "German Satellite" or "German Protectorate"
- Fixed Supersonic Jet template design bonus to be granted if you own "By Blood Alone"
- Fix bug where AI started trading with countries it didn't have a valid trade route to
- Vichy France should no longer increase the monthly increase of Germany's Consumer Goods Factory factories in Economy of Conquest any further when they reduce their own National Spirit of "Occupation Cost", unless they outright remove the Spirit all together
That’ll be all for today, we hope you enjoy causing mischief and mayhem on the battlefield with these new inventions. Please do continue [url=https://forum.paradoxplaza.com/forum/forums/hearts-of-iron-iv-bug-reports.951/]sending in your bug reports in the meantime![/url]
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