Ghostwire: Tokyo Update Notes – May 2, 2022

This week, Japan celebrates Golden Week, one of its most popular holiday seasons. We’re also celebrating as the team at Tango Gameworks has launched an all-new update for Ghostwire: Tokyo! This update features new gameplay and quality of life improvements; numerous bug fixes; and even a festive new cosmetic item and emotes to use in Photo Mode! Read on for the full details. [h1]Update Highlights[/h1] [list] [*] Performance Improvements: This update addresses some performance issues for PS5 and PC. [*] Silence, Tengu: There’ve been some noise complaints about the Tengu, so Ed has developed some noise-cancelling headphones for Akito and KK. (Tengu volume can now be adjusted.) [*] Children’s Day Cosmetic and Emotes: Two new emotes and a new headwear piece inspired by Golden Week. [/list] [h1]Children’s Day[/h1] Held annually on May 5 in Japan, Children’s Day is one of four national holidays observed during Golden Week, to celebrate the health and happiness of children—typically by decorating with fish-shaped kites and wearing paper samurai helmets! Now you can get in on the festivities in Ghostwire: Tokyo: [list] [*] Koinobori Emote – Akito displays koi-shaped streamers [*] "They Grow Up So Fast" Emote – Akito proudly dons a folded paper “Kabuto” samurai helmet [*] Paper Kabuto – Wear the origami samurai helmet from the emote [/list] [h1]Changes and Improvements[/h1] [list] [*] Added “Yokai Volume” slider, allowing players to adjust the screeching of the Tengu [*] Added “Mouse Smoothing” option (Allows players to enable/disable mouse smoothing) [*] Fast travel is now available earlier in the game [/list] [h1]Bug Fixes[/h1] [h2]All Platforms[/h2][list] [*] Improved overall performance [*] Overhauled starting values for player camera options [*] Adjusted gamepad analog stick deadzone, and added options to adjust deadzone [*] Fixed collision issues in some environments [*] Spirit Perception Prayer Beads will no longer guide you towards spirits you have already absorbed [*] Fixed text for some menu items in French and German [/list][h2]PC Fixes[/h2] [list] [*] Improved mouse/keyboard input when weaving [*] Added “Movie Display Mode” option [list][*] If you are experiencing sound desync issues in cutscenes, setting “Movie Display Mode” to “Performance” will correct the issue[/list][*] Fixed progression issue with certain cutscenes [*] Added a warning display when using too much VRAM [*] Fixed issue with windowed mode on the title screen [*] Fixed 5K resolution issue on the title screen [*] Fixed Sharpness option when using FSR 1.0 [*] Fixed issue when selecting difficulty [/list]