Gears Tactics Title Update

Attention Gears fans! Here are the patch notes for the latest update for Gears Tactics! This Title Update will be out at November 30, 2020 at 7:00 pm PT. The full patch notes can be found below: All Platforms - General - Improved narration in the equipment screens. - Improved narration of the hit chance UI element. - Fixed white flash that could occur for one frame in the loading screen. - Fixed the character animation snapping when backing out of name customization in the Barracks. - Fixed goggles not disappearing from the Deviant Sniper when it is killed by a headshot. - Fixed flickering between the occlusion shader and some buildings in Act 2 and Act 3. - Optimized content in Act 2 to improve performance. All Platforms - Gameplay - Controller Only: Fixed a timing issue where sticky cursor abilities (e.g. execute) could be confirmed before the preview was shown. - Controller Only: Added camera limit to Jacks free aim abilities so the camera won't push past the limit of the ability. - Improved targeting of free aim abilities, like Overwatch or Jacks capsules. The ability can now be confirmed while hovering over another unit instead of that unit being selected. - Fixed the turn getting stuck when a player unit attempts to chainsaw an enemy unit that has an opportunity attack and the opportunity attack is triggered while the player unit is mantling over cover. - Fixed enemies spawning in the ground if player units are too close in some missions. - Fixed a case where a unit revived in a corner could get stuck. - Fixed elite enemy reveals being in the wrong location when loading a save game. - Fixed hit chance UI element background sometimes not appearing. - Fixed sounds cutting out during later stages of the Brumak fight. - Fixed Tickers appearing on the ground for one frame while dropping from the Reaver. - Fixed Jack facing in the wrong direction after opening doors. PC - Improved boot times. - Added a new advanced video setting "Fast Pipeline State Cache". This setting decreases boot times but increases system memory usage by up to 600MB. - Optimized planar reflections, the GPU cost of the feature has been greatly reduced. - Added a user facing message when file read errors happen so the user can be alerted to potential file corruption errors. - Fixed misaligned text on buttons in some resolutions. Xbox - All: Fixed lighting being too dark in night environments. - All: Fixed Gabe missing his undershirt during the intro cinematic if the game is still installing Act 2 content when the cinematic loads. - Xbox Series X: Enabled enhanced reflections. - Xbox One X|S: Fixed a visible hitch when units drop from a Reaver for the first time. Stability - Fixed a crash on Xbox One X when browsing characters in the convoy later in the campaign. - Fixed a crash that could happen when using bayonet charge. - Fixed a rare crash while using the torque bow. - Fixed a rare crash in gameplay while planning the enemy turn. - Fixed a rare rendering crash. - Fixed a few rare crashes in loading screens. - Fixed a rare crash during streaming install when the game is suspended. - Fixed a rare crash that could happen after the game is saved. - Fixed a rare crash on boot while registering users and controllers. - Fixed a crash when a mine explodes on an e-hole and the unit that placed the mine is dead.