v0.1.5 introduced a couple bugs that I wanted to squish in Mars Madness before I launch the next minigame since that's still about a month away.
Also, I'm improving some level design skills and I wanted to implement a cool new trick I learned for materials - displacement. The ground in MM should be a little more realistic and have a few topography changes around the arena.
GDA:
[list]
[*] Added a title screen when launching the game
[/list]
MM:
[list]
[*] Changed the ground material and added displacement
[list]
[*]Arena ground topography is slightly more variable
[/list]
[/list]
BUG FIXES:
[list]
[*] Modified some collision settings so aiming is smoother
[list]
[*] Pointer was essentially enabled to collide with the alien's hit box causing some jumping around when continuously aiming at it.
[/list]
[*] Save data should now be properly loading at the beginning of each round
[/list]