Fight the armies of the Sheriff of Nottingham and lead the rebellion, solo or in co-op with up to 4 players. Play as one of the Merry Men, combine your attacks, and free the people in this futuristic dystopia inspired by the legend of Robin Hood.
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Hi Rebels!
You might have missed it during the holidays, but we applied a patch that contains a lot of improvements, such as a long-awaited Remapping!
[h3][b]See the list of changes below:[/b][/h3]
[list]
[*] Integrated controls remapping.
[*] Added a shortcut in the HUD to quickly open the session list. Only visible in Major Oak, online mode.
[*] Fixed a bug that would prevent motion blur from being disabled.
[*] Tweaked Heroic difficulty setting to be more challenging.
[*] A new informative window is displayed upon finishing the game and going back to Major Oak to inform of end-game content.
[*] Fixed a bug where the Invert-Y setting would not be saved upon going back to the title menu.
[*] Fixed a bug where Little John and Friar Tuck could both pick up the same enemy on the ground, creating visual issues.
[*] Improvement to aim assist in certain situations, for example when aiming at something behind the Hero.
[*] Fixed minor visual issues in the end-game arenas.
[*] The Crossbow Guard's aiming laser is now visible to all players in a session.
[*] Fixed a bug where some FX would still play on Heroes on the score screen.
[*] Dodging is now performed when simply pressing the dodge button and doesn't require precise timing.
[*] Fixed gamepad controls not being available when using the keyboard custom controls.
[*] Fixed Little John's Light attacks sometimes triggering the Heat Attack FX while not being a Heat Attack.
[*] Fixed The Rebel Instinct lesson being available before Rebel Instinct is purchased.
[*] Fixed a bug in Larontar Mines where a Hero could land outside the level after a grapple.
[*] Tweaked purchase costs of Techniques to make them purchasable faster.
[*] Fixed a bug where Marian's aiming would rotate sideways when using target lock during aiming.
[*] Fixed the Next Target and Previous Target commands in the remapping UI.
[*] Rebellion Rush FX is visible by all players in the Gang and not only the player who shot it.
[*] Rebel Instinct: now other players see the Rebel Instinct aura of their allies.
[*] Improved the initial lighting on the puppet shows.
[*] Increased cooldown of Marian's daggers and sword when aiming.
[*] Tweaked the damage output of Heroes' light attacks.
[*] Tweaked the overall difficulty of regular enemy units.
[*] Tweaked the overall difficulty of mini-bosses.
[*] Tweaked the stats of some enemies.
[*] Added controller vibrations.
[*] Fixed an audio issue with Edwinstowe's cannon sound sometimes not stopping.
[*] Fixed an issue where some sidequest-related items could be picked up several times.
[*] Added aim assist on several shootable items in the arenas.
[*] Fixed some minor visual issues in the game levels.
[*] Improved how sliders work in the settings screen.
[*] Fixed several issues related to display settings.
[/list]