[h2]New Content[/h2]
[list]
[*] Added Crest Da Cauras track
[*] Added Aston Martin Vantage GT3 car
[*] Added Hockenheim night mode
[/list]
[h2]New features[/h2]
[list]
[*] Added possibility to disable / enable volumetric clouds to adjust performance
[*] Players in pit garage are now hidden from other players so they don't disturb other player’s gameplay
[*] Added possibility to launch the game with integrated GPUs when they are selected as preferred device in Windows settings
[*] Added drag and downforce modifiers to balance of performance settings
[*] We have enabled this to get more analytics from the game and the performance of cars
[*] Added possibility to update profile picture in the game
[/list]
[h2]Performance[/h2]
[list]
[*] Reduced CPU frame time to improve experience with multiple cars on a track (especially on older CPUs)
[/list]
[h2]Physics[/h2]
[list]
[*] More physics changes for Praga R1 to improve car’s drivability
[/list]
[h2]Tools[/h2]
[list]
[*] Upgraded Unreal Engine to v5.4.4
[*] Added support for AMD FSR 3.1 and integrated custom engine changes from AMD to improve quality of image displayed when FSR is used
[*] Updated XeSS to v1.4.8
[*] Integrated Cammus API which sends some game telemetry data to Cammus-produced hardware
[/list]
[h2]Sounds[/h2]
[list]
[*] Improved tire sounds
[/list]
[h2]Replays[/h2]
[list]
[*] Added time dilation buttons to Replay Controls
[*] Added car crash, gameplay stage start, corner cut and lap event generation when recording demo
[*] Added event markers on Replay Controls timeline when viewing replay
[*] Added replay event table to Spectator Overlay
[*] Added lap and non-lap event buttons to Replay Controls
[*] Added recording start and end buttons to Replay Controls
[*] Overhauled the overall Replay Controls module look
[/list]
[h2]UI[/h2]
[list]
[*] Reworked options menu for upscalers (Nvidia DLSS / AMD FSR / Intel XeSS) so all the settings which are depending on other settings selection are handled properly
[*] Improved replay selection menu experience and added possibility to refresh the list of replays displayed
[*] Added more detailed network performance stats to in-game HUD
[*] Improved logic of time delta display to fix some issues with it on starting new laps
[*] Added a popup which informs player about problems with accessing Founder’s store instead of displaying broken menu
[*] Added button to reset HUD Layout to default value
[*] Added clickable links to the game
[*] Disabled radars in time trial mode
[*] Added option to disable ghost car in time trial
[/list]
[h2]Tracks improvements[/h2]
[list]
[*] Hockenheimring - visual improvements, added vista, fixes textures' bugs, night cycle added
[*] Fuji International Speedway- Night system improvements
[*] Daytona, Monza, Spa - outside tarmac improvements
[*] All tracks - small foliage improvements
[/list]
[h2]Bugfixes[/h2]
[list]
[*] Fixed issue with live replays hanging after ~1h of recording
[*] Fixed issue with automatic gearbox not working properly with e-motor bumpstart in LMDh cars
[*] Fixed issue that electric vehicles were unable to shift to drive using automatic gearbox.
[*] Fixed issue with electric cars being able to restore energy during pit stop
[*] Fixed some issues with player’s car being able to move when player leaves it and enters spectator mode
[*] Fixed problems with penalties for broken / disabled headlights sometimes not being received correctly by players
[*] Fixed problems with some parts of maps sometimes not being loaded correctly when watching replays
[*] Fixed issue with car headlights not being rendered correctly in mirrors
[*] Fixed problems with safety car behavior when leaving to pits on Fuji
[*] Fixed problem with DNFed / DNSed players sometimes being able to start gameplay
[*] Fixed problems with shaky behavior sometimes happening when switching between cameras in spectator mode
[*] Fixed bug with ghostcar reappearing after restarting time trials
[*] Fixed problem with helicam sometimes starting from below the ground
[*] Fixed problem with pit jack pistons being misaligned
[*] Fixed issue with safety car not disabling lights when going back to pits
[*] Fixed issue where player’s friends nationality was not displayed correctly in some cases
[*] Fixed Contestants Table's Gap/Interval column not changing its name when switching between gap / interval modes
[*] Fix for default livery being displayed in garage by default instead of the one selected by player
[*] Fix for tower showing incorrect column names in spectator
[*] Fixed issue with player short name sometimes not being clamped to 3 characters length
[*] Fixed some issues with changing widget modes in HUD editor
[*] Fixed a problem with pressing two buttons at the same time in credits locking player in loading screen
[*] Fixed issue with scroll lists being activated by right mouse button
[*] Fixed issue with game allowing too many characters in player’s name text box
[/list]
[h1]Known Issues[/h1]
[h2]VR[/h2]
[list]
[*] No default settings
[*] Flickering when loading into level
[*] Some menus don’t work in VR
[*] No mouse support
[*] UI colour is offset in-game
[*] Camera position slightly offset
[/list]
[h2]General[/h2]
[list]
[*] Spectator engine audio can be missing
[*] Rank can still be affected if the server/client crashes
[*] Going back to pits on Orchard Road can trigger a pit stop
[*] Using Vulkan can cause the game to crash
[*] Nvidia Reflex can cause stuttering. Recommendation is to disable it for now
[*] Replays can crash when loading into them
[*] Time Trial delta is only shown when personal best time is set
[*] Time Trial delta stops showing after you reset the Time Trial run
[*] Time Trial ghost car doesn’t update after getting beaten
[*] In online races, if a car crashes at very high speeds into a wall, it can cause a mini-freeze for all connected clients and possibly crash the physics engine. Restart your client if this happens.
[*] Getting a black flag in Time Trial will soft lock the player. You have to leave the Time Trial and go back to the Main Menu
[*] Porsche Mission R has the wrong TC sound, fix in future patch
[*] Porsche Mission R has a refuel section during the pit stop even though the battery charge doesn't increase
[*] Constant tire audio when performing a pitstop
[/list]