Game Update (Patch Notes Beta 1.11.0)

RENNSPORT Playtest

[h2]New Content[/h2] [list] [*] Added Crest Da Cauras track [*] Added Aston Martin Vantage GT3 car [*] Added Hockenheim night mode [/list] [h2]New features[/h2] [list] [*] Added possibility to disable / enable volumetric clouds to adjust performance [*] Players in pit garage are now hidden from other players so they don't disturb other player’s gameplay [*] Added possibility to launch the game with integrated GPUs when they are selected as preferred device in Windows settings [*] Added drag and downforce modifiers to balance of performance settings [*] We have enabled this to get more analytics from the game and the performance of cars [*] Added possibility to update profile picture in the game [/list] [h2]Performance[/h2] [list] [*] Reduced CPU frame time to improve experience with multiple cars on a track (especially on older CPUs) [/list] [h2]Physics[/h2] [list] [*] More physics changes for Praga R1 to improve car’s drivability [/list] [h2]Tools[/h2] [list] [*] Upgraded Unreal Engine to v5.4.4 [*] Added support for AMD FSR 3.1 and integrated custom engine changes from AMD to improve quality of image displayed when FSR is used [*] Updated XeSS to v1.4.8 [*] Integrated Cammus API which sends some game telemetry data to Cammus-produced hardware [/list] [h2]Sounds[/h2] [list] [*] Improved tire sounds [/list] [h2]Replays[/h2] [list] [*] Added time dilation buttons to Replay Controls [*] Added car crash, gameplay stage start, corner cut and lap event generation when recording demo [*] Added event markers on Replay Controls timeline when viewing replay [*] Added replay event table to Spectator Overlay [*] Added lap and non-lap event buttons to Replay Controls [*] Added recording start and end buttons to Replay Controls [*] Overhauled the overall Replay Controls module look [/list] [h2]UI[/h2] [list] [*] Reworked options menu for upscalers (Nvidia DLSS / AMD FSR / Intel XeSS) so all the settings which are depending on other settings selection are handled properly [*] Improved replay selection menu experience and added possibility to refresh the list of replays displayed [*] Added more detailed network performance stats to in-game HUD [*] Improved logic of time delta display to fix some issues with it on starting new laps [*] Added a popup which informs player about problems with accessing Founder’s store instead of displaying broken menu [*] Added button to reset HUD Layout to default value [*] Added clickable links to the game [*] Disabled radars in time trial mode [*] Added option to disable ghost car in time trial [/list] [h2]Tracks improvements[/h2] [list] [*] Hockenheimring - visual improvements, added vista, fixes textures' bugs, night cycle added [*] Fuji International Speedway- Night system improvements [*] Daytona, Monza, Spa - outside tarmac improvements [*] All tracks - small foliage improvements [/list] [h2]Bugfixes[/h2] [list] [*] Fixed issue with live replays hanging after ~1h of recording [*] Fixed issue with automatic gearbox not working properly with e-motor bumpstart in LMDh cars [*] Fixed issue that electric vehicles were unable to shift to drive using automatic gearbox. [*] Fixed issue with electric cars being able to restore energy during pit stop [*] Fixed some issues with player’s car being able to move when player leaves it and enters spectator mode [*] Fixed problems with penalties for broken / disabled headlights sometimes not being received correctly by players [*] Fixed problems with some parts of maps sometimes not being loaded correctly when watching replays [*] Fixed issue with car headlights not being rendered correctly in mirrors [*] Fixed problems with safety car behavior when leaving to pits on Fuji [*] Fixed problem with DNFed / DNSed players sometimes being able to start gameplay [*] Fixed problems with shaky behavior sometimes happening when switching between cameras in spectator mode [*] Fixed bug with ghostcar reappearing after restarting time trials [*] Fixed problem with helicam sometimes starting from below the ground [*] Fixed problem with pit jack pistons being misaligned [*] Fixed issue with safety car not disabling lights when going back to pits [*] Fixed issue where player’s friends nationality was not displayed correctly in some cases [*] Fixed Contestants Table's Gap/Interval column not changing its name when switching between gap / interval modes [*] Fix for default livery being displayed in garage by default instead of the one selected by player [*] Fix for tower showing incorrect column names in spectator [*] Fixed issue with player short name sometimes not being clamped to 3 characters length [*] Fixed some issues with changing widget modes in HUD editor [*] Fixed a problem with pressing two buttons at the same time in credits locking player in loading screen [*] Fixed issue with scroll lists being activated by right mouse button [*] Fixed issue with game allowing too many characters in player’s name text box [/list] [h1]Known Issues[/h1] [h2]VR[/h2] [list] [*] No default settings [*] Flickering when loading into level [*] Some menus don’t work in VR [*] No mouse support [*] UI colour is offset in-game [*] Camera position slightly offset [/list] [h2]General[/h2] [list] [*] Spectator engine audio can be missing [*] Rank can still be affected if the server/client crashes [*] Going back to pits on Orchard Road can trigger a pit stop [*] Using Vulkan can cause the game to crash [*] Nvidia Reflex can cause stuttering. Recommendation is to disable it for now [*] Replays can crash when loading into them [*] Time Trial delta is only shown when personal best time is set [*] Time Trial delta stops showing after you reset the Time Trial run [*] Time Trial ghost car doesn’t update after getting beaten [*] In online races, if a car crashes at very high speeds into a wall, it can cause a mini-freeze for all connected clients and possibly crash the physics engine. Restart your client if this happens. [*] Getting a black flag in Time Trial will soft lock the player. You have to leave the Time Trial and go back to the Main Menu [*] Porsche Mission R has the wrong TC sound, fix in future patch [*] Porsche Mission R has a refuel section during the pit stop even though the battery charge doesn't increase [*] Constant tire audio when performing a pitstop [/list]