Game Shutdown

Dodgeball was made in a few months as a way to try and work out how making and releasing a game works. Unfortunately it never did achieve enough players to really become a decent multiplayer experience. The initial builds lacked a lot in quality and gameplay which harmed any potential it had. Id like to apologise to any customers that purchased this and were unable to get a refund. It was my intention to at least get it out of early access and completed before stopping development, but I believe by that point it was already dead, buried by the masses of other (and mostly better) games on Steam. Thanks to the people that helped me play test it in the early builds, most of you are unfortunately enshrined as bots in the game still. This game has helped me achieve a greater understanding of the game development process, especially in areas which I hadn't done before. This experience was invaluable to me, and I hope to learn from the mistakes made here, so that anything you ever see from 313 Studios again is actually good. [h1]What happens now?[/h1] With the last update now over a year ago, the time has come to remove the game from the store. For anyone that owns the game and wishes to play it, you will still be able to and access it. I might also release the game for free on my website without requiring Steam in case you wish to play it with friends that might not own it. Thank you for playing