Game Price Adjustment

泉水镇·居民的反击💩

This is a lightweight overhead shooting game, 1 can operate with one hand, collect gold coins by killing monsters in the game, and then organize an expedition to find the missing members.

下个版本将会有较大体量大的更新。 [img]{STEAM_CLAN_IMAGE}/45130161/5c069687ad2e1c4116d768218ba62be737075a93.jpg[/img] [img]{STEAM_CLAN_IMAGE}/45130161/f15a1de7befcbb4e6ed9d1398930a2d422b76311.jpg[/img] The pricing adjustment was made to filter out low-quality players who would otherwise consume my patience and mood with minimal cost. Upcoming Version Update Preview: Fixed the bug where Ducky consistently walks to the right. Xiaoxia's Magic Circle can now heal pets. Introduced the "Imprisoned Sagittarius Cage" in the Weird Forest. Breaking it frees this pet. Reduced the smoke effect of the "Mining Labor J's Bombardment" skill. Added echo sound effects to the mines. Added support for English language. Implemented a team system, allowing players to bring two teammates into battle. Removed the right-click double-tap function that triggered auto-attack switching. Members can now pick up "Heart" items to restore health. Members randomly spawn with several revival packs. "Xiaokai" riding is prevented from descending in areas with terrain. Incorporated voiceovers for each character. Internationalized language support. Introduced the Community Camp World. Increased the game price. (This is to filter out low-quality players, who have taught me the value of "quality over quantity.") Added a feature-rich Community Camp map, incorporating functions of a community committee, where all characters rest around a campfire. Implemented directional arrows showing the location of quest items and unknown events. In some scenarios, imprisoned members can be rescued through keys or forceful methods. Banned a player ID within the game. Fixed a small number of magical bugs (visual and minor issues). Removed skill card effect emitters from companions to prevent lag on low- to mid-range computers, as inheriting these effects seemed to affect performance. ... Updates are ongoing, primarily focused on the Community Camp and a complete overhaul of all UI interfaces. These changes replace "UI Exploration" with more visual and tangible entity manipulation, though the UI Exploration feature remains optional for players who prefer exploration over combat, enhancing the reasonable of organizing exploration teams. [img]{STEAM_CLAN_IMAGE}/45130161/252a3b3b35707ceb0e8da9f82e57d4ef5005fa13.gif[/img] [img]{STEAM_CLAN_IMAGE}/45130161/d2bb45e9534b46f0ff4e1fa79e15dd4841901daa.gif[/img] [img]{STEAM_CLAN_IMAGE}/45130161/4b4ab6b4ee81490d7852acffc9b8e6ebd742f1bb.gif[/img] [img]{STEAM_CLAN_IMAGE}/45130161/e30520410d8ca952c77ff8d50028355acbd43f09.gif[/img]