Game Character Hub PE: 3.10.0

Hi all, Version 3.10.0 is now live, bringing exciting new features along with improvements and bug fixes. [b]New features:[/b] [list] [*] Complete rework of the item library explorer. You can now open several tabs, navigate through folders faster and zoom in on the preview. Previewing a large file no longer freezes the window. [*] Colorize dialog features a new coloration technique: 'color multiply'. It multiples color by another. In practice, it efficiently recolors the white parts of an item. [*] ’Export under different hues' can use the color multiply technique. [*] Can now customize a pre-built set of shapes, which can then be drawn like any other. [/list] [b]Improvements:[/b] [list] [*] The 'export to png' window has a new simplified view, with prefilled fields. The previous view is still available. [*] Gradient mapping tool is merged with the Colorize tool. It is no longer a distinct tool. [*] Improved status bar message with drawing operations. [*] 'Export under different hues' window asks for confirmation before closing. [*] Improved user interface of Colorize tool. [*] Improved color sliders visual aspect. [*] The character generator window no longer freezes when a character is being generated. [*] Writing the recovery file for large characters no longer freezes the user interface. [/list] [b]Bug fixes:[/b] [list] [*] Fixed rendering artifacts on large characters with zoom values lower than 1. [*] Fixed mass png export that stopped exporting spritesheets of a character at the first discarded spritesheet. [*] Upgraded Looseleaf license to Creative Commons 3, which allows commercial use outside RPG Maker engines. [/list]