Game changes and bug fixes

I'm glad to welcome you! Keeping in mind that the game is constantly being updated and I'm fixing bugs you find! Thank you for that, I have already started developing the story campaign for the game. The following changes have been made recently: - Jerk is now directed towards the character's movement, rather than behind the mouse; - Added camera shake when taking damage; - The maximum attack enhancement level has been raised to level 15. - Sword deals damage when time stops; - Speed of spheres on Chinese location reduced; - Laser burns enemy bullets; - Added OK sign on the enhancement panel; - Fixed weapon rotation; - Fixed the game's difficulty balance; - Reduced the price of turret, triangle shield, weapon stations and healing. Turret health has been increased; - Arrows became cheaper; Changed their interaction with shields, arrows are not destroyed on collision with them, but slowed down; - Fixed bugs with game crashes; - Snake's health has been reduced; - Fixed a bug when dragging weapons; - Removed the Chinese warrior health image that was used for testing. - Added weapon impact; - Added screen reddening on damage; - added pause; - energy now restores to maximum as you level up; - redrawn game menu; - rebalanced the game; - fixed text display in weapon and skill panels; - fixed the ghost bug that was crashing the game; - fixed the health bar bug with going into minus; and other minor bugs