Colonise solar systems and watch them grow. Explore the galaxy to find its strategic choke points. Build up your empire and your fleet and then use the power of the media to prepare your people for the inevitable war. At the same time watch your opponents, keep on an eye on their own media and watch for threats and opportunities.
The first patch is out, focusing on fixing a couple of crashes with the game, which we hope to have squashed and we did some balance and interface improvements
Bugs:
- Fixed crash in tutorial 4
- Music problem on windows Vista. If the music fails to load the game will start but no music or sound effects will be played
- Fixed a number of typos.
Research:
- Added icons that tells the user what benefits a new technology has
- Added information on how many turns left
- Slightly reduced the amount of research points most technologies require
- New background art
Solar System overview:
- Added an icon when a resource has been exploited to make that clearer
General Map:
- Added a top bar that displays research and net commerce, we are open to more suggestions on what else should go up there
Military industrial complex:
- New background art
- A warning is given when a ship is ordered if the empire has a negative net commerce rate. We will add soon that you won't be able to build a ship if your research rate is negative
- Slightly increased the amount of XP you receive per ship built
Diplomacy:
- Slightly reduced the number of turns for diplomatic actions to happen
- New background art