Lot of improvements for this third patch :
- Added a visual effect to represent the bombman explosion range
- Added a display on the hud for the lift countdown
- Added a checkpoint after the final wave in the keys level
- Added UI sounds to the SFX volume
- Added a windowed option
- Jail level balancing
- Shotgun balancing
- Levels readibility
- Improved explosion particle
- Improved muzzle flash particle
- Improved Enemies visibility X
- Improved Crosshair visibility
- Improved low graphics readibility and legibility
- Corrected Input bug when exiting at the start of the tuto level
- Corrected bug that don't display some objects in low graphics mode
- Corrected input texts when playing with mouse
- Corrected some spawn bugs during dialogues
- Corrected several bugs in the final boss level