[h2]What's new:[/h2]
[list]
[*] Now you can turn off the lights (switch at the entrance) and explore the gallery in the dark.
[*] New shader for water drops on glass during rain.
[*] Improved sound design.
[*] Moon!
[*] New content. Updated materials for some objects.
[*] New stereoscopic effects on hidden objects.
[*] Updated lighting and special effects on the secret level.
[*] Now, to exit the game, you can touch the handle on the door.
[*] Updated LOD for some assets. Better performance.
[*] Updated lighting for lightning flashes during rain. It became more beautiful.
[*] Fixed minor bugs.
[*] Reduced light bleed on side walls.
[*] High quality graphics and 2.5D fractals active by default.
[*] The dynamic fractal at the far wall is now always within the visible zone.
[*] Updated graphics engine. Improved performance and compatibility with new hardware. This stage will allow project to move to UE5 in the future.
[/list]
[img]{STEAM_CLAN_IMAGE}/35108782/37f200ee42080e24d6b1dd8d64eebca18a5bddc8.png[/img]
[img]{STEAM_CLAN_IMAGE}/35108782/1ff7401ae10b50ce7692aa37dd1f4eddf3c5fa7f.png[/img]