Fractal Gallery - Summer update!

[h2]What's new:[/h2] [list] [*] Now you can turn off the lights (switch at the entrance) and explore the gallery in the dark. [*] New shader for water drops on glass during rain. [*] Improved sound design. [*] Moon! [*] New content. Updated materials for some objects. [*] New stereoscopic effects on hidden objects. [*] Updated lighting and special effects on the secret level. [*] Now, to exit the game, you can touch the handle on the door. [*] Updated LOD for some assets. Better performance. [*] Updated lighting for lightning flashes during rain. It became more beautiful. [*] Fixed minor bugs. [*] Reduced light bleed on side walls. [*] High quality graphics and 2.5D fractals active by default. [*] The dynamic fractal at the far wall is now always within the visible zone. [*] Updated graphics engine. Improved performance and compatibility with new hardware. This stage will allow project to move to UE5 in the future. [/list] [img]{STEAM_CLAN_IMAGE}/35108782/37f200ee42080e24d6b1dd8d64eebca18a5bddc8.png[/img] [img]{STEAM_CLAN_IMAGE}/35108782/1ff7401ae10b50ce7692aa37dd1f4eddf3c5fa7f.png[/img]