Fourth Update

Firegirl: Hack 'n Splash Rescue DX

Take on the role of a young rescue officer starting her career. Armed with a trusty axe and high-pressure fire hose that also acts like a jetpack, Firegirl responds to emergency calls across the city. Can Firegirl save all the trapped civilians caught in each blaze?

Hey everyone, happy new year! New year, new updates! For this particular update I decided to focus on making the whole income system more predictable, less arcane and also more rewarding for all players. [h2]Firegirl V1.024 Patch Notes[/h2] [h3]Tweaks and bug fixes[/h3] [list] [*] Tweaked hose water collision to prevent unwanted collisions with debris [*] Fixed a bug that made a few exits spawn closed [*] Water now refills faster when running out of pressure and the auto refill upgrade has been purchased [*] Medals 10 and 12 have been fixed and are now accessible to all players [*] Fixed a fire tome spawning bug in the apartments [*] Fixed certain sounds not being affected by audio settings [/list] [h3]Income update:[/h3] [list] [*] Fan donation isn’t random anymore. It is now double the fan count (before upgrades). [*] Vinny’s upgrade for city fund negotiation is now way more effective (+25% per level instead of +5%) [*] Kareem’s infirmary upgrade is now more effective (+10% per level instead of +5%) [*] Price scaling of several upgrades has been revised [*] Added more detail to the mission report screen [/list] We have more updates and new content coming soon, keep the feedback coming! Thanks again for playing! Julien