Formal Release Notes

Crop and Claw

Crop and Claw is a classic-style JRPG centered around dragons in a lush realm known as the "Garden". The plantlife has gone awry, bringing a time of decline and stress across the realm. Return to the era of simple questing, dungeons, and progression.

Thanks for checking Crop and Claw out. Despite some highly insufferable hiccups, the game's gotten some appreciation. A few rolling updates have been pushed out, but here's a small list of a few issues that were patched. There are still some bugs and inconsistent behavior, but the biggest was attempting to fix a crash that only happened on Windows, and randomly at that. It's not entirely confirmed the Windows build is fully stable, but time will tell. [list] [*] Fixed Rime Viper text not correctly applying to ice pop description. [*] Fixed Flutter NPC fight not triggering correctly. [*] Fixed a certain pool's CHECK description... [*] Fix misapplied pearl tag [*] Buff Solar Ray [*] Fix Viper Claw tags [*] Fix Trainer Brace tags [*] Fix Quiet Stance Description tags [*] Fix a confused hint NPC repeating himself [*] Fix HP/TP healing on field not factoring in max HP/TP increase. [*] Fixed references to Orbs being called PEARLs [*] Fix a few tags [*] Fix incorrect resource preventing a warp from working correctly [*] Fix just... a not working warp at all. [*] Tweak funny gold spell damage output [*] Tweak XP formula for slower level grinding. [*] Minor text tweaks [*] Theoretical fix for Windows builds crashing randomly during combat. [/list] As of 2024-05-07, formally pushing fixes here to call v1.02 [list] [*] Tweaked XP to-next-level formula [*] Fixed Frostshield not being usable on field. [*] Fixed(?) ritual spells not applying their statuses when casted on field. [*] Refactored some combat code just a tad for better message awaiting. [*] Increased delay of instamessages being possible to close, so some messages don't fly by without being readable when mashing. [*] Minor text tweaks and fixes. [*] Stabilize a lot of previously [Windows] crash-prone calls. (Preferably forever) (It wasn't) [*] Add functional sign to thief town [*] Fix Heal, Restore spells not usable on field (I think) [*] Refactor a few extra potential [Windows] crash cases. [*] Fix bug in which cleansing poison on field would follow up with no effect message. [*] Player full restore subroutine now removes ALL statuses. [*] Minor typos and text fixes. [/list] As of 2024-05-08, formally pushing fixes here to call v1.03 [list] [*] Fix Heal, Restore spells not usable on field (I think) [*] Refactor a few extra potential [Windows] crash cases. [*] Fix bug in which cleansing poison on field would follow up with no effect message. [*] Player full restore subroutine now removes ALL statuses. [*] Minor typos and text fixes. [*] Fix a bug in which NPC bosses will despawn if loading from a save file without completing a battle (eg crash, manual user exit) [*] Added a page counter for when multiple pages are available in a menu [*] Fixed an oversight in which storage space was lower than intended. (10 instead of 20) [/list] As of 2024-05-09, formally pushing fixes here to call v1.04 [list] [*] Fix skills on menus past page 1 incorrectly determining what can be done with them. [*] Fix a few extra potentially crash-enabling [Windows] bits of code. [*] Increase gold and xp drops a tad from cultists. [*] Reduce inn price in Flutter [*] Fix various descriptions [*] Increase turns bestowed on Fast Regen [*] Fix an oversight in elemental defense status calculations [*] Fix a bug in which monster-in-a-box ambushes handle save reloading incorrectly [*] Adjust druid skill balance [*] Adjust a mushroom [*] **New achievements for fun** [/list] As of 2024-05-14, formally pushing fixes here to call v1.05. [list] [*] Fix Royal Behemoss text [*] Increase gold value of Mana Tea and Medic Potion [*] Add Mana Tea and Medic Potion to Lapis shop. (Somehow this wasn't in when it should have been.) [*] Increase Spellbound duration from 1 turn to 2 turns. [*] Fix incorrect info on Acid Splash [*] Fix Unsteady status reducing Max HP instead of Agility [*] Fix Feint info [*] Fix Green Tea TP heal/info [*] Adjust xp rates [*] Fix Light Temple Floor 2 having out of bounds warps [*] Fix Gold Claws appearing twice in Sandstorm shop [*] Fix a missing open-door tile in the Hidden Village cave passage [*] Fix Sapphire giving agility instead of HP [*] Rewrite a paid hint NPC in Flutter for clarity in Japanese localization. [*] Fix rime viper pop and spicy honey's status apply description. [*] Various text adjustments [*] Fix banker dialogue in Japanese. [*] Fix Mystic Pearl giving 100% water offense instead of 10%. [*] Fix trees outside Dark Gulch. [/list] Feel free to post to Steam's Crop and Claw forums or hop on the Discord at https://discord.gg/D3ttpCkmyk if you'd like to throw more bugs at the developer.