For The King II Closed Beta is Live!

For The King II

Battle against Fahrul's tyrannical Queen alone or as a party of four players in the sequel to For The King, the massively popular turn-based roguelite tabletop RPG. Will you unravel the once beloved Queen's terrible secret?

The time has finally come! We are very excited to launch our For The King II Closed Beta and give you the chance to experience the game with your friends.  Within the Closed Beta you will play the first of five adventures, with many of the final features and systems that that will be available in the main game when we launch later this year.  It has been an epic journey for us to get here. As a small team we have been working tirelessly to release not just a sequel to For The King, but a complete re-build of the gameplay experience from the ground up. It is not yet fully complete and finalised, there are areas that are not finished, fully polished or optimised, we are still in development and plan to make many changes before we launch. However we wanted to give you a chance to play and to let us know what you think, so that we can figure out what we need to focus on to make this game the best it can be for you.  Please remember that this is a Beta, so you will likely find bugs or have some stability issues, this is all part of the process of helping us to learn how the game behaves when we let many thousands of adventurers loose in the re-imagined land of Fahrul.  However, Player Guides to help to jump right in with a few pointers are here ([url=https://steamcommunity.com/sharedfiles/filedetails/?id=2971860106]Intro to using Focus[/url]) and here ([url=https://steamcommunity.com/sharedfiles/filedetails/?id=2971882354]Inventory Management[/url]). Plenty of help and Beta news and discussion is also on offer over at our Discord. https://steamcommunity.com/sharedfiles/filedetails/?id=2971860106 https://steamcommunity.com/sharedfiles/filedetails/?id=2971882354 We will endeavour to give everyone who registered, access to play over the coming days, but we will need to carefully manage how we increase player count so please bear with us as we put the Beta live.  We hope you enjoy your adventures, thank you for your amazing support over the years. We can’t wait to set off with you on the next phase of our journey together.  [h3]Known Issues[/h3] [table] [tr] [th]Known Issue[/th] [th]What's the fix, guys?[/th] [/tr] [tr] [td]The game may crash if you enter a Dungeon with 4 Mercenaries.[/td] [td]Avoid hiring 4 Mercenaries.[/td] [/tr] [tr] [td]The game may get stuck on the transition screen between combat and the Overworld.[/td] [td]None yet - but we're working on it[/td] [/tr] [tr] [td]The game may desync when resuming a multiplayer game from a save after quitting the previous game in combat.[/td] [td]Avoid leaving multiplayer games whilst in combat.[/td] [/tr] [tr] [td]Some text characters in Simplified Chinese, Traditional Chinese and Korean are missing or appear corrupted.[/td] [td]None yet - but we're working on it[/td] [/tr] [tr] [td]Placeholder text may be encountered in all languages.[/td] [td]None yet - but we're working on it[/td] [/tr] [tr][td]The game will get stuck if you activate a Vision Scroll and then end the turn without placing down the flagpole.[/td] [td]Place down the Vision Scroll’s flagpole before ending the turn.[/td] [/tr] [tr] [td]Dead Lotus does not apply curse upon being used.[/td] [td]None yet - but we're working on it[/td] [/tr] [tr] [td]Multiple functions are not accessible via key bindings.[/td] [td]Use the mouse to select the affected functions.[/td] [/tr] [tr] [td]Changes made in the Settings menu by the user are reset to default after the game is restarted twice.[/td] [td]None yet - but we're working on it[/td] [/tr] [tr] [td]The accuracy bonus from weapons made of Gold or Ash is not working.[/td] [td]None yet - but we're working on it[/td] [/tr] [tr] [td]Aralia consumables do not cleanse corrupted tiles.[/td] [td]None yet - but we're working on it[/td] [/tr] [tr] [td]The Cracked Flute trinket does not grant the Taunt skill.[/td] [td]None yet - but we're working on it[/td] [/tr] [tr] [td]If the host kicks you from a multiplayer game, a clear message explaining that is not displayed.[/td] [td]None yet - but we're working on it[/td] [/tr] [tr] [td]Only the mouse wheel can be bound to the Zoom In/Out function.[/td] [td]None yet - but we're working on it[/td] [/tr] [/table] Join the [b]IronOak Games[/b] and [b]For The King[/b] community on:  ➡️ [url=https://twitter.com/IronOakGames]Twitter  [/url] ➡️ [url=https://t.co/hhljrQW5pc]Discord  [/url] ➡️ [url=https://www.instagram.com/ironoakgames/]Instagram [/url] ➡️ [url=https://www.facebook.com/ironoakgames]Facebook[/url]