Footstep System Overhaul

Hello [b]Explorers[/b], This update brings exciting changes to Unreality: Beyond Worlds, focusing on an improved audio experience to heighten immersion. 🎵 New Feature: Footstep System [list] [*] Footsteps now dynamically adapt to different surface types (e.g., wood, concrete, metal, and more). [*] Added variety of footstep sounds to enhance environmental feedback. [*] Leveraging MetaSounds in Unreal Engine to deliver highly detailed and responsive audio. [/list] 🛠️ Fixes and Improvements [list] [*] Optimized sound performance to ensure seamless audio transitions between surfaces. [*] Resolved occasional audio desynchronization during fast movement or sprinting. [*] New replication method for the footsteps. [/list] We’re committed to creating an immersive experience that draws you further into the mysterious world of Unreality. Let us know your thoughts on this new system your feedback is invaluable! See you in the rift!