Fool's End Roadmap 2024

There's more mining mayhem to come. Here's what's planned for the rest of the year: [b][u]Q2 / Soon:[/u][/b] [list] [*][b][i]Daily Challenge Levels[/i][/b]: Every 24 hours, players will be presented with a randomly generated level. The players who can finish the level with the fewest deaths and in the quickest time will go to the top of a daily leaderboard. [*]Linux version: Hoping to get a native Linux version built soon, with the goal of optimizing for Steam Deck use. [*]Customisable Gravestones: Choose between a selection of gravestones to express yourself a little bit. [*]Vultures Update: More content, including vultures (to say the least). [/list] [b][u][i]Q3/Q4:[/i][/u][/b] [list] [*][b][i]Level Editor[/i][/b]: The big one. A fully-fledged level editor so anyone can make and share their own levels. It will take a while to polish and get working properly so won't be ready until later in the year. [/list] [u][b][i]Ongoing:[/i][/b][/u] [list] [*]Weekly updates and fixes will keep rolling out where necessary. [/list]