Follow these socials to stay up to date with Choo-Choo Charles development!

Choo-Choo Charles

Navigate an open-world island in an old train, upgrade it over time, and use it to fight an evil spider train named Charles.

What’s up, spider train enthusiasts? This post is for anyone who wants to follow the development of the game, and see updates on it’s progress. Below are a handful of links to my socials where I plan on posting about the game, and what kind of stuff I plan on posting. Twitter: [url=https://twitter.com/TwoStarGames]https://twitter.com/TwoStarGames[/url] Over on Twitter I’ll be posting things like screenshots of new content, gifs and videos showing new mechanics, and sharing things like fan art, articles about the game, and other info like release dates. TikTok: [url=https://www.tiktok.com/@twostargames]https://www.tiktok.com/@twostargames[/url] On TikTok I’m planning on posting short devlog/progress updates on occasion. I’m not certain how often these posts will come out yet, or to be honest when they’ll even start, but there’s the link if you’re interested! YouTube: [url=https://www.youtube.com/c/TwoStarGames]https://www.youtube.com/c/TwoStarGames[/url] YouTube is where you’ll see me the least. I plan on using YouTube to post more ‘Milestone’ type content like trailers and other big announcements. I also might try posting a few longer form devlogs over there at some point. Steam: You’re already here! You can also follow the game on Steam! I’ll be posting progress updates in a blog/text form right here in the community hub occasionally, so by following the game you’ll see those updates in your Steam news feed. That’s all! Just wanted to put this out here for anyone who wants to stay in the loop.