Flash Party brings another major update: new colorful stickers, weekly free heroes, community event trophy wall... The fun and exciting fighting party continues! Flash Party is a platform fighter. Attack, jump, dodge, and block... throw your opponents off-stage with all sorts of moves!
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Hello, Party Stars!
Today, we would like to share the update roadmap of Flash Party for the next 4 months with you. During this period, we will focus on optimizing and enhancing the basic experience of our game, and providing more features that cater to the preferences of fighting game players.
[b][April][/b]
Firstly, in April, Flash Party will launch its 22nd hero. Through the current in-game Warm-Up event, you can find some clues about this hero and their background story. They will be an Assaulter hero with great combo ability and will be officially announced on April 26th!
At the same time, in April, a new mode called Competitive Tag Team Match will be added to Friendly Battle. In this mode, there are no strikers or any Buffs, so both sides will have a fair 3v3 duel.
Moreover, we have made some new optimizations to the controller:
We will allow players to customize the response area of the left joystick, which will improve the problem of mis-input.
The joystick will also support multi-button operations. After this change goes online, the button input of the joystick will be smoother. For example, you can directly use grab while holding down the shield button. Currently, a fast jump+attack may be misjudged as a double jump, but with this change, such problems caused by fast input can also be solved.
Of course, we will continue to optimize the controller settings for better performance in the future, and we look forward to your feedback after the update!
[b][May][/b]
May marks the beginning of the new season 10, and there will be new arena rewards and Party Pass content.
We will also make significant updates to the new Training Ground, including many customizable options. In the new version, the AI will be able to reset position and perform auto recovery with one click. You will be able to set the KO score and some other options in the training mode. Players who want to practice combos should definitely try it out!
The Dojo system introduced in March is just the beginning. In May, the Dojo will add more missions and rewards. At the same time, it will also be more convenient to invite players from the same Dojo in 2v2 and friendly battles. What kind of new features do you want to have in your Dojo?
[b][June][/b]
The June update will mainly focus on new modes in friendly battles.
In the Fighting Ring mode, players will take turns to replace the defeated one and compete for the final champion.
In the Tournament mode, players can hold self-organized tournaments in friendly battles and invite their friends to join the game. The brackets will be updated automatically.
[b][July][/b]
Apart from the new season, there will be a brand-new Power House hero in July. You can guess who it is based on the picture in the roadmap...
Also, the battle replay system will be further optimized. Excellent matches will be pushed to the FPTV lobby for all players to watch. You can also generate a battle replay for your own match and share it with others by entering the corresponding replay ID.
That's all for the detailed explanation of this update roadmap. If you have any suggestions or ideas, feel free to leave a comment below. We will regularly share the update roadmap of Flash Party with you in the future. Thank you for your support of the game!